Not much to be said, id like this map deprotected, up to the point that you can see/edit terrain, and compleet listfile, it being playable isnt required, and trigger data dosnt need restored Pretty sure it uses JNGP I already moved the .j file outa scripts and tried to deprotect it but with no sucess.
Its an RPG, and a friend of mine wants to study the terrain, cause its pwetty
and he also wants some of the mdls. (or so he told me)
im still a little new to deprotection, so im not sure what file to replace/remove sothat it can open in normal world editor
Fate, Terrain/units/doodads (or possibly a full listfile,)
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Fate, Terrain/units/doodads (or possibly a full listfile,)
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Re: Fate, Terrain/units/doodads (or possibly a full listfile,)
Here
There are some missing files but thats all i could do ^^
Tell me if i can move the topic to fulfilled requests.
There are some missing files but thats all i could do ^^
Tell me if i can move the topic to fulfilled requests.
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I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
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Re: Fate, Terrain/units/doodads (or possibly a full listfile,)
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Re: Fate, Terrain/units/doodads (or possibly a full listfile,)
How????
Full listfile???
You used mpq recover?
Full listfile???
You used mpq recover?
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
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Re: Fate, Terrain/units/doodads (or possibly a full listfile,)
He used Dekar's listfile recoverer.... obviously <.<
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