Defiance's ORPG: Generation of Redemption -3a-
DORPG: GOR Version -3a- Released - Nov 29, 2008
Get all your Hacked Defiance's ORPG: Generation of Redemption here.
I will update this thread with Defiance's latest GOR map. All maps are hacked with JJ2197's CheatPack and Single Player enabled.
- If you find a problem, please give specific details as to what it is. (Example, if -gold command doesn't work, please tell me that -gold is not working, don't just say that the cheats are not working for you etc)
- Activator for the cheats is in file comment.
**Version Notes**
Spoiler:
-2a-
-Animations for spells have been adjusted/added
-2H Items/Rings/Earrings/Gloves/Plate Armor/Cloth Armor/Leather Armor have been added
-Monsters' HP has been reduced
-Monsters' Armor types have been fixed
-New Area "Forest of Despair" has been added
-Minor Trigger Errors have been fixed
-Swashbuckler Ultimate is now only obtainable at 45
-Some trees have been removed near Gerij to make the path more visible
-Elite Monsters have been added; "Silence" The Boar; Old Bones; Mudpaw Clan Chieftain; Darkspear Berserker
-Exp System has been enabled allowing you to level up to level 21
-Save System is now completely functional (doesn't mean its going to be enabled)
-The Save System now saves your heroes last town location, meaning you will load in the town you last visited (everyone won't be loading in Gerij anymore!)
-Merchants have been added to the town of Gerij
-Health and Mana potions have been added
-Strength/Agility/Intelligence potions have been added
-Monsters' Attack has been reduced
-Shroud of Madness Buff FX has been changed
-Loot Rooms have been added
-Auto Move area has been touched up
-New Dungeon "Silentswipe Farm" has been added
-Infiltrator's "Sinister Device" has been reduced to 6 seconds before explosion
-Templar's "Aegis of Redemption" has a buff now
-Crusader's "Glorious Light" cooldowns fixed
-3a-
-Zexro's HP has been moderately increased
-Fixed various exploits with items
-Mentalist's "Empowering Tranquility" mana cost has been reduced
-Silence "the Boar" has been reduced in size
-Old Bones has been reduced in size
-Nightshade's "Shadow Assault" can now target mini-bosses//bosses
-Nightshade's "Lance of Night" can now target mini-bosses/bosses
-Thane's "Lightning Bolt" can now target mini-bosses/bosses
-All abilities can now target mini-bosses/bosses
-New Class "Warden" has been added
-New Class "Minstrel" has been added
-4a-
Version -4a- will be adding all new bosses & dungeons, along with a revamp to the maximum of players allowed per dungeon to set difficulty, along with a new "Class Mastery" system, players will now get extra bonuses for having their spells a certain level, you unlock these skills when you meet the specified spell level requirements.
**THESE UPDATE NOTES ARE NOT COMPLETE UNTIL -4a- IS RELEASED! THEY MAY CHANGE AT ANYTIME!**
-Minstrel's Mana song MP cost was drastically lowered, the entire spell has been revamped.
-Exp should now be working correctly (more people will not make you level faster)
-Player Number display at the beginning should now display the correct number of players
-Zexro will no longer hide himself in strange areas
-Silentswipe farm now has a 4 player max limit
-New Dungeon "Kokoro Swamp" has been added
-New Boss has been added to Silentswipe Farm
-Fountain of Restorations Mana Regen has been slightly increased
-Zexro has had a HP Increase
-Thunder Howl and Lightning Bolt can now be used on creeps
-Fountain of Restorations Health Regen has been slightly increased
-New "Proc" items have been added
-Gloves of the Wolf are now adding stats
-Cooldown on Equipping items has been shortened
-Aegis of Redemption no longer appears above the targets head
-Thunder Howl has been completely revamped
-Buyable Fireworks have been added
-Mentalists and various other spells that werent targeting creeps have been fixed
-Lightning Bolt has been changed to Lightning Bolts the spell is now completely different
-Templar "Class Mastery" has been completed
-Mentalist "Class Mastery" has been completed
-Warden "Class Mastery" has been completed
-Infiltrator "Class Mastery" has been completed
-Minstrel "Class Mastery" has been completed
-Nightshade "Class Mastery" has been completed
-Swashbuckler "Class Mastery" has been completed
-Crusader "Class Mastery" has been completed
-Custom Skin added for Minstrel
-Custom Model added for Guardian
-More Unique Spell Models
-Nature's Regrowth has a proper buff
-Alot of abilities causing minor lag spikes were taken out and readjusted to not lag (trying to aim for no cast lag at all)
-New Attack Detection System has been added for any type of melee proc so they cannot be abused by spamming attack.
-Guardian "Class Mastery" has been completed
-Hbns // -sbns command added to show your current heal or spell damage bonus.
-Keyboard shortcuts added to support the equipment system, no more having to always type -unequip or -gear
-Added a Dialog that appears Once per Game after picking your Hero asking if you wish to enabled Keyboard Shortcuts
-Added the -nokey and -yeskey command to turn on and off keyboard shortcuts
-Some Ability Icons added
-Changed the Number of Dice and Sides per Die when it comes to combat damage, increased the dice/sides making it more of a random number when your hero attacks
-Melee Damage Numbers have been restored, as well as Single Target Spells showing Damage
-Town of Deria has been added
-Phears Resting Grounds has been added
-Items now have their Bonuses displayed when using -Gear or the Right Arrow Key Command
-New -i <color> Command lets you inspect the player of your choice displaying you their equipped gear like you'd display your own
-When typing in bad commands it no longer shows them and also gives you a Game Command doesn't exist message
-Items have been made Invulnerable so they cannot be destroyed by Heroes attacking, you will need to use the -d command
-Starting Tutorial has been added
-Stacking Items now works 100%
-Bosses have increased movement speed
-Signet's of Life have been added (they act as ankh's of reincarnation)
-Heal over Time potions have been added, non combat only of course
-SWF Dungeon has been lifted to a 5 player limit
-Shield of Thorns buff has been fixed
-Rupture now has a matching icon for its debuff
-Guardian's Ferocious Charge will now debuff enemies
-Guardian's Defensive Stance was changed
-A lot of abilities still not effecting enemies have all been fixed, and I do mean ALL, everything currently in is working as intended (spell wise)
-Minstrel's MP Song now has a increased range as well
-Tier 2 Items have been added
-Mercenary Headmaster has been added you can now purchase a helping hand
-Mana Cost of Buffs has been lowered drastically
-Mana Cost of most spells have been adjusted
-Fountains of Regen in each current town now have a mini-map icon to display the location of the fountain and of course the town, the icon will appear as a small blue house on the DORPG Mini-map, this does not mean i will add it to each town, this will only be applied to town(s) with a Fountain of Regeneration
-Agility now increases Movement Speed
-Agility now gives Evasion
-Getting EXP from mobs 7 levels below you will cease to happen, the trigger is now properly working you will not receive exp for any invalid you kill 7 levels or more below your own level
-Animations for spells have been adjusted/added
-2H Items/Rings/Earrings/Gloves/Plate Armor/Cloth Armor/Leather Armor have been added
-Monsters' HP has been reduced
-Monsters' Armor types have been fixed
-New Area "Forest of Despair" has been added
-Minor Trigger Errors have been fixed
-Swashbuckler Ultimate is now only obtainable at 45
-Some trees have been removed near Gerij to make the path more visible
-Elite Monsters have been added; "Silence" The Boar; Old Bones; Mudpaw Clan Chieftain; Darkspear Berserker
-Exp System has been enabled allowing you to level up to level 21
-Save System is now completely functional (doesn't mean its going to be enabled)
-The Save System now saves your heroes last town location, meaning you will load in the town you last visited (everyone won't be loading in Gerij anymore!)
-Merchants have been added to the town of Gerij
-Health and Mana potions have been added
-Strength/Agility/Intelligence potions have been added
-Monsters' Attack has been reduced
-Shroud of Madness Buff FX has been changed
-Loot Rooms have been added
-Auto Move area has been touched up
-New Dungeon "Silentswipe Farm" has been added
-Infiltrator's "Sinister Device" has been reduced to 6 seconds before explosion
-Templar's "Aegis of Redemption" has a buff now
-Crusader's "Glorious Light" cooldowns fixed
-3a-
-Zexro's HP has been moderately increased
-Fixed various exploits with items
-Mentalist's "Empowering Tranquility" mana cost has been reduced
-Silence "the Boar" has been reduced in size
-Old Bones has been reduced in size
-Nightshade's "Shadow Assault" can now target mini-bosses//bosses
-Nightshade's "Lance of Night" can now target mini-bosses/bosses
-Thane's "Lightning Bolt" can now target mini-bosses/bosses
-All abilities can now target mini-bosses/bosses
-New Class "Warden" has been added
-New Class "Minstrel" has been added
-4a-
Version -4a- will be adding all new bosses & dungeons, along with a revamp to the maximum of players allowed per dungeon to set difficulty, along with a new "Class Mastery" system, players will now get extra bonuses for having their spells a certain level, you unlock these skills when you meet the specified spell level requirements.
**THESE UPDATE NOTES ARE NOT COMPLETE UNTIL -4a- IS RELEASED! THEY MAY CHANGE AT ANYTIME!**
-Minstrel's Mana song MP cost was drastically lowered, the entire spell has been revamped.
-Exp should now be working correctly (more people will not make you level faster)
-Player Number display at the beginning should now display the correct number of players
-Zexro will no longer hide himself in strange areas
-Silentswipe farm now has a 4 player max limit
-New Dungeon "Kokoro Swamp" has been added
-New Boss has been added to Silentswipe Farm
-Fountain of Restorations Mana Regen has been slightly increased
-Zexro has had a HP Increase
-Thunder Howl and Lightning Bolt can now be used on creeps
-Fountain of Restorations Health Regen has been slightly increased
-New "Proc" items have been added
-Gloves of the Wolf are now adding stats
-Cooldown on Equipping items has been shortened
-Aegis of Redemption no longer appears above the targets head
-Thunder Howl has been completely revamped
-Buyable Fireworks have been added
-Mentalists and various other spells that werent targeting creeps have been fixed
-Lightning Bolt has been changed to Lightning Bolts the spell is now completely different
-Templar "Class Mastery" has been completed
-Mentalist "Class Mastery" has been completed
-Warden "Class Mastery" has been completed
-Infiltrator "Class Mastery" has been completed
-Minstrel "Class Mastery" has been completed
-Nightshade "Class Mastery" has been completed
-Swashbuckler "Class Mastery" has been completed
-Crusader "Class Mastery" has been completed
-Custom Skin added for Minstrel
-Custom Model added for Guardian
-More Unique Spell Models
-Nature's Regrowth has a proper buff
-Alot of abilities causing minor lag spikes were taken out and readjusted to not lag (trying to aim for no cast lag at all)
-New Attack Detection System has been added for any type of melee proc so they cannot be abused by spamming attack.
-Guardian "Class Mastery" has been completed
-Hbns // -sbns command added to show your current heal or spell damage bonus.
-Keyboard shortcuts added to support the equipment system, no more having to always type -unequip or -gear
-Added a Dialog that appears Once per Game after picking your Hero asking if you wish to enabled Keyboard Shortcuts
-Added the -nokey and -yeskey command to turn on and off keyboard shortcuts
-Some Ability Icons added
-Changed the Number of Dice and Sides per Die when it comes to combat damage, increased the dice/sides making it more of a random number when your hero attacks
-Melee Damage Numbers have been restored, as well as Single Target Spells showing Damage
-Town of Deria has been added
-Phears Resting Grounds has been added
-Items now have their Bonuses displayed when using -Gear or the Right Arrow Key Command
-New -i <color> Command lets you inspect the player of your choice displaying you their equipped gear like you'd display your own
-When typing in bad commands it no longer shows them and also gives you a Game Command doesn't exist message
-Items have been made Invulnerable so they cannot be destroyed by Heroes attacking, you will need to use the -d command
-Starting Tutorial has been added
-Stacking Items now works 100%
-Bosses have increased movement speed
-Signet's of Life have been added (they act as ankh's of reincarnation)
-Heal over Time potions have been added, non combat only of course
-SWF Dungeon has been lifted to a 5 player limit
-Shield of Thorns buff has been fixed
-Rupture now has a matching icon for its debuff
-Guardian's Ferocious Charge will now debuff enemies
-Guardian's Defensive Stance was changed
-A lot of abilities still not effecting enemies have all been fixed, and I do mean ALL, everything currently in is working as intended (spell wise)
-Minstrel's MP Song now has a increased range as well
-Tier 2 Items have been added
-Mercenary Headmaster has been added you can now purchase a helping hand
-Mana Cost of Buffs has been lowered drastically
-Mana Cost of most spells have been adjusted
-Fountains of Regen in each current town now have a mini-map icon to display the location of the fountain and of course the town, the icon will appear as a small blue house on the DORPG Mini-map, this does not mean i will add it to each town, this will only be applied to town(s) with a Fountain of Regeneration
-Agility now increases Movement Speed
-Agility now gives Evasion
-Getting EXP from mobs 7 levels below you will cease to happen, the trigger is now properly working you will not receive exp for any invalid you kill 7 levels or more below your own level
Spoiler:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)