Defiance's ORPG GOR -3a-(GOR Official Thread)

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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BlueBean
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Defiance's ORPG GOR -3a-(GOR Official Thread)

Post by BlueBean »



Defiance's ORPG: Generation of Redemption -3a-
DORPG: GOR Version -3a- Released - Nov 29, 2008
Get all your Hacked Defiance's ORPG: Generation of Redemption here.
I will update this thread with Defiance's latest GOR map. All maps are hacked with JJ2197's CheatPack and Single Player enabled.


  • If you find a problem, please give specific details as to what it is. (Example, if -gold command doesn't work, please tell me that -gold is not working, don't just say that the cheats are not working for you etc)
  • Activator for the cheats is in file comment.


**Version Notes**
Spoiler:
-2a-
-Animations for spells have been adjusted/added
-2H Items/Rings/Earrings/Gloves/Plate Armor/Cloth Armor/Leather Armor have been added
-Monsters' HP has been reduced
-Monsters' Armor types have been fixed
-New Area "Forest of Despair" has been added
-Minor Trigger Errors have been fixed
-Swashbuckler Ultimate is now only obtainable at 45
-Some trees have been removed near Gerij to make the path more visible
-Elite Monsters have been added; "Silence" The Boar; Old Bones; Mudpaw Clan Chieftain; Darkspear Berserker
-Exp System has been enabled allowing you to level up to level 21
-Save System is now completely functional (doesn't mean its going to be enabled)
-The Save System now saves your heroes last town location, meaning you will load in the town you last visited (everyone won't be loading in Gerij anymore!)
-Merchants have been added to the town of Gerij
-Health and Mana potions have been added
-Strength/Agility/Intelligence potions have been added
-Monsters' Attack has been reduced
-Shroud of Madness Buff FX has been changed
-Loot Rooms have been added
-Auto Move area has been touched up
-New Dungeon "Silentswipe Farm" has been added
-Infiltrator's "Sinister Device" has been reduced to 6 seconds before explosion
-Templar's "Aegis of Redemption" has a buff now
-Crusader's "Glorious Light" cooldowns fixed

-3a-
-Zexro's HP has been moderately increased
-Fixed various exploits with items
-Mentalist's "Empowering Tranquility" mana cost has been reduced
-Silence "the Boar" has been reduced in size
-Old Bones has been reduced in size
-Nightshade's "Shadow Assault" can now target mini-bosses//bosses
-Nightshade's "Lance of Night" can now target mini-bosses/bosses
-Thane's "Lightning Bolt" can now target mini-bosses/bosses
-All abilities can now target mini-bosses/bosses
-New Class "Warden" has been added
-New Class "Minstrel" has been added

-4a-
Version -4a- will be adding all new bosses & dungeons, along with a revamp to the maximum of players allowed per dungeon to set difficulty, along with a new "Class Mastery" system, players will now get extra bonuses for having their spells a certain level, you unlock these skills when you meet the specified spell level requirements.

**THESE UPDATE NOTES ARE NOT COMPLETE UNTIL -4a- IS RELEASED! THEY MAY CHANGE AT ANYTIME!**

-Minstrel's Mana song MP cost was drastically lowered, the entire spell has been revamped.
-Exp should now be working correctly (more people will not make you level faster)
-Player Number display at the beginning should now display the correct number of players
-Zexro will no longer hide himself in strange areas
-Silentswipe farm now has a 4 player max limit
-New Dungeon "Kokoro Swamp" has been added
-New Boss has been added to Silentswipe Farm
-Fountain of Restorations Mana Regen has been slightly increased
-Zexro has had a HP Increase
-Thunder Howl and Lightning Bolt can now be used on creeps
-Fountain of Restorations Health Regen has been slightly increased
-New "Proc" items have been added
-Gloves of the Wolf are now adding stats
-Cooldown on Equipping items has been shortened
-Aegis of Redemption no longer appears above the targets head
-Thunder Howl has been completely revamped
-Buyable Fireworks have been added
-Mentalists and various other spells that werent targeting creeps have been fixed
-Lightning Bolt has been changed to Lightning Bolts the spell is now completely different
-Templar "Class Mastery" has been completed
-Mentalist "Class Mastery" has been completed
-Warden "Class Mastery" has been completed
-Infiltrator "Class Mastery" has been completed
-Minstrel "Class Mastery" has been completed
-Nightshade "Class Mastery" has been completed
-Swashbuckler "Class Mastery" has been completed
-Crusader "Class Mastery" has been completed
-Custom Skin added for Minstrel
-Custom Model added for Guardian
-More Unique Spell Models
-Nature's Regrowth has a proper buff
-Alot of abilities causing minor lag spikes were taken out and readjusted to not lag (trying to aim for no cast lag at all)
-New Attack Detection System has been added for any type of melee proc so they cannot be abused by spamming attack.
-Guardian "Class Mastery" has been completed
-Hbns // -sbns command added to show your current heal or spell damage bonus.
-Keyboard shortcuts added to support the equipment system, no more having to always type -unequip or -gear
-Added a Dialog that appears Once per Game after picking your Hero asking if you wish to enabled Keyboard Shortcuts
-Added the -nokey and -yeskey command to turn on and off keyboard shortcuts
-Some Ability Icons added
-Changed the Number of Dice and Sides per Die when it comes to combat damage, increased the dice/sides making it more of a random number when your hero attacks
-Melee Damage Numbers have been restored, as well as Single Target Spells showing Damage
-Town of Deria has been added
-Phears Resting Grounds has been added
-Items now have their Bonuses displayed when using -Gear or the Right Arrow Key Command
-New -i <color> Command lets you inspect the player of your choice displaying you their equipped gear like you'd display your own
-When typing in bad commands it no longer shows them and also gives you a Game Command doesn't exist message
-Items have been made Invulnerable so they cannot be destroyed by Heroes attacking, you will need to use the -d command
-Starting Tutorial has been added
-Stacking Items now works 100%
-Bosses have increased movement speed
-Signet's of Life have been added (they act as ankh's of reincarnation)
-Heal over Time potions have been added, non combat only of course
-SWF Dungeon has been lifted to a 5 player limit
-Shield of Thorns buff has been fixed
-Rupture now has a matching icon for its debuff
-Guardian's Ferocious Charge will now debuff enemies 8-)
-Guardian's Defensive Stance was changed
-A lot of abilities still not effecting enemies have all been fixed, and I do mean ALL, everything currently in is working as intended (spell wise)
-Minstrel's MP Song now has a increased range as well
-Tier 2 Items have been added
-Mercenary Headmaster has been added you can now purchase a helping hand
-Mana Cost of Buffs has been lowered drastically
-Mana Cost of most spells have been adjusted
-Fountains of Regen in each current town now have a mini-map icon to display the location of the fountain and of course the town, the icon will appear as a small blue house on the DORPG Mini-map, this does not mean i will add it to each town, this will only be applied to town(s) with a Fountain of Regeneration
-Agility now increases Movement Speed
-Agility now gives Evasion
-Getting EXP from mobs 7 levels below you will cease to happen, the trigger is now properly working you will not receive exp for any invalid you kill 7 levels or more below your own level
Commands
Spoiler:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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Last edited by BlueBean on December 24th, 2008, 6:44 pm, edited 12 times in total.
Vesper77
Member
Posts: 74
Joined: May 28th, 2008, 5:20 am

Re: Defiance's ORPG GOR -3a-(GOR Official Thread)

Post by Vesper77 »

I believe this is a really old version. Defiance has stopped working on the map. (IMO) Because his forum is no longer there, it was dead for quite a long time too.
PorkyPig15
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Posts: 4
Joined: August 1st, 2008, 5:55 am

Re: Defiance's ORPG GOR -3a-(GOR Official Thread)

Post by PorkyPig15 »

its not an old version of defiance its a new game entirely =P
i'm pretty sure he stopped making the original defiance, and started into this one.
imo this game is going to be better, even though there are less skills and no1 plays yet xD there are limited skill points so not evry1 of each class will be the same =P

anyways thanks for this man =D
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BlueBean
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Posts: 237
Joined: October 24th, 2008, 8:37 am
Title: 87

Re: Defiance's ORPG GOR -3a-(GOR Official Thread)

Post by BlueBean »

Vesper77 wrote:I believe this is a really old version. Defiance has stopped working on the map. (IMO) Because his forum is no longer there, it was dead for quite a long time too.
It's not the old version. This map was released on Nov 29, 2008.
This is Defiance's latest map, Generation of Redemption.
jono177
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Posts: 1
Joined: April 24th, 2008, 11:13 am

Re: Defiance's ORPG GOR -3a-(GOR Official Thread)

Post by jono177 »

i cant seem to activate it? i did "-act red" "-act 1" "act username" none work. how do you activate it?
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thanatos95
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Posts: 358
Joined: October 20th, 2008, 2:59 am
Title: Inactive Map Cheater
Location: Malaysia - Selangor

Re: Defiance's ORPG GOR -3a-(GOR Official Thread)

Post by thanatos95 »

. . . . . . . .

Speechless....

Just Type

Code: Select all

-BlueBean
[/size]
To Activate It..... ( CaSe SeNsItIvE )

The -act Is Just To Change The Activator After You Activated The Cheats.
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Berkodamus
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Re: Defiance's ORPG GOR -3a-(GOR Official Thread)

Post by Berkodamus »

how can i download ?
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Senethior459
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Joined: June 2nd, 2007, 6:53 pm
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Re: Defiance's ORPG GOR -3a-(GOR Official Thread)

Post by Senethior459 »

You go to the top of this page, and it's at the bottom of BlueBean's post.
Actually, I'll make it easier. http://forum.wc3edit.net/download/file.php?id=4202
My Warcraft III Tool Collection
If you want to chat/game with me:
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wew01
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Joined: June 15th, 2009, 8:12 pm

Re: Defiance's ORPG GOR -3a-(GOR Official Thread)

Post by wew01 »

hmm, sounds good to me.
lov31314
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Joined: April 18th, 2009, 1:09 am

Re: Defiance's ORPG GOR -3a-(GOR Official Thread)

Post by lov31314 »

so 3a is it the latest?