How to set periodic loot tables to reviveing units

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Killer_MoD
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Joined: September 4th, 2008, 12:38 pm

How to set periodic loot tables to reviveing units

Post by Killer_MoD »

read subject and you know what i need ^^
i hope you can help
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Kai
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Joined: January 18th, 2009, 2:29 pm
Title: Kookibuzation
Location: Kooki Corporation

Re: How to set periodic loot tables to reviveing units

Post by Kai »

You want that ?
Revive Table.w3x
(it's not very beautiful , maybe tomorow ;p)
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Killer_MoD
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Re: How to set periodic loot tables to reviveing units

Post by Killer_MoD »

its not really what i need.
what i want is a trigger to get a reviving unit what still drop items after being revived
i tried to do it myself already
but if i kill the unit it may drop something but then after revive it never drops something again
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Kai
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Joined: January 18th, 2009, 2:29 pm
Title: Kookibuzation
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Re: How to set periodic loot tables to reviveing units

Post by Kai »

You want just

Code: Select all

For each (Integer A) from 1 to 6, do (Actions)
    Loop - Actions
        Héros - Drop the item from slot (Integer A) of (Triggering unit)
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Aero
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Re: How to set periodic loot tables to reviveing units

Post by Aero »

Killer_MoD wrote:its not really what i need.
what i want is a trigger to get a reviving unit what still drop items after being revived
i tried to do it myself already
but if i kill the unit it may drop something but then after revive it never drops something again
You mean to say you are PREPLACING units and giving them item drops from world editor?
And you want it so that when they revive, they have the same item drops?