read subject and you know what i need ^^
i hope you can help
How to set periodic loot tables to reviveing units
Moderator: Cheaters
-
- Newcomer
- Posts: 14
- Joined: September 4th, 2008, 12:38 pm
-
- Junior Member
- Posts: 33
- Joined: January 18th, 2009, 2:29 pm
- Title: Kookibuzation
- Location: Kooki Corporation
Re: How to set periodic loot tables to reviveing units
You want that ?
(it's not very beautiful , maybe tomorow ;p)
You do not have the required permissions to view the files attached to this post.

-
- Newcomer
- Posts: 14
- Joined: September 4th, 2008, 12:38 pm
Re: How to set periodic loot tables to reviveing units
its not really what i need.
what i want is a trigger to get a reviving unit what still drop items after being revived
i tried to do it myself already
but if i kill the unit it may drop something but then after revive it never drops something again
what i want is a trigger to get a reviving unit what still drop items after being revived
i tried to do it myself already
but if i kill the unit it may drop something but then after revive it never drops something again
-
- Junior Member
- Posts: 33
- Joined: January 18th, 2009, 2:29 pm
- Title: Kookibuzation
- Location: Kooki Corporation
Re: How to set periodic loot tables to reviveing units
You want just
Code: Select all
For each (Integer A) from 1 to 6, do (Actions)
Loop - Actions
Héros - Drop the item from slot (Integer A) of (Triggering unit)

-
- Forum Staff
- Posts: 829
- Joined: January 28th, 2007, 8:10 pm
- Title: JASS Programmer
- Location: Canada
Re: How to set periodic loot tables to reviveing units
You mean to say you are PREPLACING units and giving them item drops from world editor?Killer_MoD wrote:its not really what i need.
what i want is a trigger to get a reviving unit what still drop items after being revived
i tried to do it myself already
but if i kill the unit it may drop something but then after revive it never drops something again
And you want it so that when they revive, they have the same item drops?