[deprotect]Heroes of Pandaria Brawl v6.6e

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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PhrznAssazin
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[deprotect]Heroes of Pandaria Brawl v6.6e

Post by PhrznAssazin »

Map: Heroes of Pandaria Brawl v6.6e

Link: http://epicwar.com/maps/73380/

Cheats: No cheats, just deprotected so that I can open and edit in either world editor or world editor unlimited. :P

I have tried Xdep and then using the World Editor Unlimited tool to re save and then it crashes when I open it in world editor and click save. It gets to the verifying step and crashes.

Thanks,

PhrznAssazin
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matchai
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Re: [deprotect]Heroes of Pandaria Brawl v6.6e

Post by matchai »

Done,

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PhrznAssazin
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Re: [deprotect]Heroes of Pandaria Brawl v6.6e

Post by PhrznAssazin »

Thanks, but uhh.....

There are no custom units, it still crashes when I save, and I can't test

I think you did exactly what I did and used something called XDEP!!!!

So can you actually fix this correctly or are you too noob?

Thanks

PhrznAssazin
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matchai
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Re: [deprotect]Heroes of Pandaria Brawl v6.6e

Post by matchai »

You are calling me a noob?

The thing I did was deprotecting it. That's what you asked for. If anyone else were to do it that would happen too

What is happening is that the map gets corrupted when you deprotect it and there is no way to stop that. If you want to be able to completely use map editor on this you would have to restore it but that takes days/months to do and because it takes soo long this forum doesn't do it.

If you want to restore it yourself you can follow THIS TUTORIAL

For not knowing all this your a noob ;-)
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PhrznAssazin
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Re: [deprotect]Heroes of Pandaria Brawl v6.6e

Post by PhrznAssazin »

ty for the tut.

I said ur a noob bcause I said that i Xdeped it myself and all u did was Xdep is too

Lol

I just read the basics of the tut and it doesnt say how to restore missing custom units,

How do u do that?
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matchai
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Re: [deprotect]Heroes of Pandaria Brawl v6.6e

Post by matchai »

That is preplaced units
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PhrznAssazin
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Re: [deprotect]Heroes of Pandaria Brawl v6.6e

Post by PhrznAssazin »

NO

preplaced units are units ON THE MAP

the units are missing FROM THE OBJECT EDITOR

lol
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Senethior459
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Re: [deprotect]Heroes of Pandaria Brawl v6.6e

Post by Senethior459 »

Extract the war3map.w3u from the original map, and insert it into the deprotected map. That should make the custom units appear.

[edit] Note that if there is a folder called Units\ and there is no war3map.w3u, you'll need to extract the contents of the Units\ folder, and run Silk Object Console on it, to get a war3map.w3u, as it was widgetized. I uploaded it somewhere in the Tools section, so you can grab it there if you need it.
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PhrznAssazin
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Re: [deprotect]Heroes of Pandaria Brawl v6.6e

Post by PhrznAssazin »

would you mind previding a link to silk

I looked for it on the forums and couldnt find it, and i googled it and it doesnt seem to work

it told me to put My map called mymap in the folder and then run the program.

I never had to extract and the w3u didn't show up.

ty

PA
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Kryptonyte
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Re: [deprotect]Heroes of Pandaria Brawl v6.6e

Post by Kryptonyte »

PhrznAssazin wrote:No cheats, just deprotected so that I can open and edit in either world editor or world editor unlimited.
PhrznAssazin wrote: I just read the basics of the tut and it doesnt say how to restore missing custom units,
PhrznAssazin wrote: I said ur a noob bcause I said that i Xdeped it myself and all u did was Xdep is too
Well, looking at your request, all you asked was for it to be deprotected, that's all he did, so you can't call him a noob?

You never said anything about the custom unit part, and if you have read the tutorials, you would know that deprotecting
it doesn't always work, and you will most likely have to restore it before it becomes editable.
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