Map: Artifact TD - v1.20
Link: http://www.epicwar.com/maps/77030/
Cheats: Any cheat pack and single player enabled.
Description:(*Optional) In this map you build towers to defeat waves of 10 mobs at a time(a total of 40 waves and a damage-test in the end.)
There is a spawn, a "goal"(the place they run to, and if they reach it you looses life) and 3 checkpoints(which, obviously, they have to run through).
When you finish the 40 rounds and come to the Damage-Test, you will achieve points(called "score" in this game) which is calculated after how much damage you did to the Damage-Test and your remaining lifes. (as far as I know atleast).
This score is then texted to you on the screen in a loading code, consisting of 3,4,3 letters, all capital.
An example of a loading code would be "-load KJX-WRLK-IEY" (note the "-load" you have to type everytime to load, it is the CAPITAL LETTERS that are name related, as in, only the one that GOT the code, fx. "Awrynn" plays and gets a code, that code is ONLY gonna work on the account "Awrynn"
Thanks in advance.
[JJcp+SinglePLayer] Artifact TD - ver. 1.20
Moderator: Cheaters
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[JJcp+SinglePLayer] Artifact TD - ver. 1.20
Last edited by initialD on December 28th, 2008, 1:39 am, edited 1 time in total.
Reason: Note that the new rules require no map description anymore but it does require some simple infos on the subject. Edited accordingly.
Reason: Note that the new rules require no map description anymore but it does require some simple infos on the subject. Edited accordingly.
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Re: Reguest: Artifact TD - ver. 1.20
I'm not good at adding singleplayer, but i put jjs cheat pack on it
Activator:-super-high<space><space>
HF Cheating!
Activator:-super-high<space><space>
Spoiler:
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By The Wand
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Re: [JJcp+SinglePLayer] Artifact TD - ver. 1.20
Easy.
JJCP + Single Player Enabled.
Activator :
-ZeroX<space><space>
Remember Case Sensitive !
JJCP + Single Player Enabled.
Activator :
-ZeroX<space><space>
Remember Case Sensitive !
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Re: [JJcp+SinglePLayer] Artifact TD - ver. 1.20
Hmm. I still got a problem, it is edited so that you wont receive a load code in singleplayer, and for some reason I can't open it in WorldEditor and change that value to false. Is that something you guys can help me with that?
To sum up - open it in WorldEditor(seeing i cant) and change the value to true/false so that it is possible to achieve a loading code in single player.
Thanks in advance
To sum up - open it in WorldEditor(seeing i cant) and change the value to true/false so that it is possible to achieve a loading code in single player.
Thanks in advance
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Re: [JJcp+SinglePLayer] Artifact TD - ver. 1.20
No shit you can't open it, it's protected?
Made by the late ILikeHacking
My quote from SKillER
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Re: [JJcp+SinglePLayer] Artifact TD - ver. 1.20
Ye, and tried deprotecting it via MPQEditor and Deprotect, won't work :S
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Re: [JJcp+SinglePLayer] Artifact TD - ver. 1.20
Hmm, n. lemme give it a try.
Edit! I get following error when trying to open it in world editor afterwards.:
"Not enough storage is available to process this command.
Program: c:\games\warcraft iii\worldedit.exe
Object: WERandomGroupSet (.?AUWERandomGroupSet@@)"
Edit! I get following error when trying to open it in world editor afterwards.:
"Not enough storage is available to process this command.
Program: c:\games\warcraft iii\worldedit.exe
Object: WERandomGroupSet (.?AUWERandomGroupSet@@)"
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Re: [JJcp+SinglePLayer] Artifact TD - ver. 1.20
*sigh*
World Editor Version Problem.
Patch 1.22 Can't Open Deprotected Maps.
World Editor Version Problem.
Patch 1.22 Can't Open Deprotected Maps.