[JJcp+SinglePLayer] Artifact TD - ver. 1.20

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Awrynn
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[JJcp+SinglePLayer] Artifact TD - ver. 1.20

Post by Awrynn »

Map: Artifact TD - v1.20

Link: http://www.epicwar.com/maps/77030/

Cheats: Any cheat pack and single player enabled.

Description:(*Optional) In this map you build towers to defeat waves of 10 mobs at a time(a total of 40 waves and a damage-test in the end.)
There is a spawn, a "goal"(the place they run to, and if they reach it you looses life) and 3 checkpoints(which, obviously, they have to run through).
When you finish the 40 rounds and come to the Damage-Test, you will achieve points(called "score" in this game) which is calculated after how much damage you did to the Damage-Test and your remaining lifes. (as far as I know atleast).
This score is then texted to you on the screen in a loading code, consisting of 3,4,3 letters, all capital.
An example of a loading code would be "-load KJX-WRLK-IEY" (note the "-load" you have to type everytime to load, it is the CAPITAL LETTERS that are name related, as in, only the one that GOT the code, fx. "Awrynn" plays and gets a code, that code is ONLY gonna work on the account "Awrynn"


Thanks in advance.
Last edited by initialD on December 28th, 2008, 1:39 am, edited 1 time in total.
Reason: Note that the new rules require no map description anymore but it does require some simple infos on the subject. Edited accordingly.
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abombapoc
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Re: Reguest: Artifact TD - ver. 1.20

Post by abombapoc »

I'm not good at adding singleplayer, but i put jjs cheat pack on it
Activator:-super-high<space><space>
Spoiler:
Artifact_TD_v.1.20_-opt.w3x
HF Cheating!
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By The Wand
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niko5566
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Re: [JJcp+SinglePLayer] Artifact TD - ver. 1.20

Post by niko5566 »

Easy.
JJCP + Single Player Enabled.
Activator :
-ZeroX<space><space>

Remember Case Sensitive !
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Awrynn
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Re: [JJcp+SinglePLayer] Artifact TD - ver. 1.20

Post by Awrynn »

Thanks alot guys! :D
Awrynn
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Re: [JJcp+SinglePLayer] Artifact TD - ver. 1.20

Post by Awrynn »

Hmm. I still got a problem, it is edited so that you wont receive a load code in singleplayer, and for some reason I can't open it in WorldEditor and change that value to false. Is that something you guys can help me with that?

To sum up - open it in WorldEditor(seeing i cant) and change the value to true/false so that it is possible to achieve a loading code in single player.

Thanks in advance
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Kryptonyte
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Re: [JJcp+SinglePLayer] Artifact TD - ver. 1.20

Post by Kryptonyte »

No shit you can't open it, it's protected?
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Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.
Awrynn
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Re: [JJcp+SinglePLayer] Artifact TD - ver. 1.20

Post by Awrynn »

Ye, and tried deprotecting it via MPQEditor and Deprotect, won't work :S
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niko5566
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Re: [JJcp+SinglePLayer] Artifact TD - ver. 1.20

Post by niko5566 »

Did You Try X-Dep ?
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Awrynn
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Re: [JJcp+SinglePLayer] Artifact TD - ver. 1.20

Post by Awrynn »

Hmm, n. lemme give it a try.

Edit! I get following error when trying to open it in world editor afterwards.:
"Not enough storage is available to process this command.
Program: c:\games\warcraft iii\worldedit.exe
Object: WERandomGroupSet (.?AUWERandomGroupSet@@)"
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niko5566
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Re: [JJcp+SinglePLayer] Artifact TD - ver. 1.20

Post by niko5566 »

*sigh*

World Editor Version Problem.

Patch 1.22 Can't Open Deprotected Maps.
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