Blink-strike like ability

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

Mike1313
Newcomer
Posts: 7
Joined: April 8th, 2007, 7:00 pm

Blink-strike like ability

Post by Mike1313 »

I am trying to make an ability based off a custom shockwave ability where after casted the hero it instantly moved to the targeted point. i have tried many combinagions for events conditions and actions but i cant get it right.
,
Arabidnun
Forum Staff
Posts: 506
Joined: August 5th, 2007, 1:38 pm
Title: Gui Expert
Location: *Unknown*

Re: Blink-strike like ability

Post by Arabidnun »

How about....You just copy blink and just make it so the

Stats - Targets allowed are only restriected for units/heros

(Remove ground)

That will help
Mike1313
Newcomer
Posts: 7
Joined: April 8th, 2007, 7:00 pm

Re: Blink-strike like ability

Post by Mike1313 »

but if i do that i will not get the line attack of shockwave which i want.

i have tried things like
Events
Unit- A unit finishes casting an ability
Conditions
(ability being cast) equal to "Sonic Burst"
Actions
Unit- Move (triggering unit) instantly to (Position of(Targeted unit))

what i think is throwing it off is the bold
Arabidnun
Forum Staff
Posts: 506
Joined: August 5th, 2007, 1:38 pm
Title: Gui Expert
Location: *Unknown*

Re: Blink-strike like ability

Post by Arabidnun »

Here you go mate: This might be what you want, if not Reply

Sonic Burst
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Sonic Burst
Actions
Set Temp_Caster = (Casting unit)
Set Temp_Point = (Target point of ability being cast)
Wait 0.30 seconds
Unit - Move Temp_Caster instantly to Temp_Point
Mike1313
Newcomer
Posts: 7
Joined: April 8th, 2007, 7:00 pm

Re: Blink-strike like ability

Post by Mike1313 »

yes it works, but is the wait needed?
Arabidnun
Forum Staff
Posts: 506
Joined: August 5th, 2007, 1:38 pm
Title: Gui Expert
Location: *Unknown*

Re: Blink-strike like ability

Post by Arabidnun »

Yes, wait is needed or else he won't cast it.
Mike1313
Newcomer
Posts: 7
Joined: April 8th, 2007, 7:00 pm

Re: Blink-strike like ability

Post by Mike1313 »

if i wanted to make it seem like it was moving fast could i add this and have it work?

Sonic Burst
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Sonic Burst
Actions
Set Temp_Caster = (Casting unit)
Set Temp_Point = (Target point of ability being cast)
Set Temp_Point2 = (Temp_Point / 2)
Wait 0.30 seconds
Unit - Move Temp_Caster instantly to Temp_Point2
wait 0.10
Unit - Move Temp_Caster instantly to Temp_Point

just to cause a movement effect
never mind i realized that there is no numerical value to thta variable
Arabidnun
Forum Staff
Posts: 506
Joined: August 5th, 2007, 1:38 pm
Title: Gui Expert
Location: *Unknown*

Re: Blink-strike like ability

Post by Arabidnun »

Are you asking for something like the Dash Ability off of naruto?

If so, I could make one.