Trigger Help

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Ryku650
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Posts: 26
Joined: February 10th, 2008, 5:05 am
Location: Florida , Orlando

Trigger Help

Post by Ryku650 »

Can somebody help me out with these triggers? I tried them myself but i have no clue how to make them work. :( Can somebody make me the following?

A kicking System - Where somebody types in -kick red or -kick 1 and everyone votes if they get kicked.

Special Units - People who helped in my map get these "special units". Like if the name of somebody is "exmaple" they get a certain unit. I know how to work this one. I just cannot find the right GUI. It's something to do with player name = blah blah equal to false, create regular unit.

Extra Lives - When a X unit dies, the player owning said unit can type -ll to view the lives left.

Sorry for my begging but i really need help. Any tips or tutorials are welcomed. :D
Rich Kane
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Joined: May 27th, 2008, 9:08 pm

Re: Trigger Help

Post by Rich Kane »

A map with all the requested triggers on it, all should be very easy to manipulate.
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Ryku650
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Joined: February 10th, 2008, 5:05 am
Location: Florida , Orlando

Re: Trigger Help

Post by Ryku650 »

If it's GUI i can easily edit it. Thanks alot! If i encounter any problems i will respond back. :D
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Ryku650
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Posts: 26
Joined: February 10th, 2008, 5:05 am
Location: Florida , Orlando

Re: Trigger Help

Post by Ryku650 »

Okay problem. The special units thing doesn't work. :( Heres what i put:

Events - Time Elapsed 0.10 Seconds
Conditions - (The same thing you left it as)
Actions - Create 1 Firelord at the Center of Map Area (whatever) facing default building degrees.

What did i do wrong? :?
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Kryptonyte
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Re: Trigger Help

Post by Kryptonyte »

Don't double post, there is an edit button.
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.
Arabidnun
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Posts: 506
Joined: August 5th, 2007, 1:38 pm
Title: Gui Expert
Location: *Unknown*

Re: Trigger Help

Post by Arabidnun »

Did you set the condition name = the name you were using

Sometimes your name in single player/ testing maps is Worldedit

Or whatever you first profile you created was
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Ryku650
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Joined: February 10th, 2008, 5:05 am
Location: Florida , Orlando

Re: Trigger Help

Post by Ryku650 »

The condition name was already set by the person who helped me. Yes, i put world edit because that was my default name when i tested the map.
Rich Kane
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Posts: 77
Joined: May 27th, 2008, 9:08 pm

Re: Trigger Help

Post by Rich Kane »

- Create 1 Firelord at the Center of Map Area (whatever) facing default building degrees.

ye thats not going to work as i left it 'triggering player name = X' you dont have a triggering player in that trigger, you need to change the condition to nothing and create an action, if then else, let me do it for you. will repost the same map with that trigger.
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Ryku650
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Posts: 26
Joined: February 10th, 2008, 5:05 am
Location: Florida , Orlando

Re: Trigger Help

Post by Ryku650 »

Alright thanks. And wow.. Big list. O.o

I need help with another thing. (Might as well be all! lol jk)

Anyways, for the lives system you gave me. I want to color it and fix it a little. To put spaces and stuff.
Trigger
Events - Player Red types a Message -ll An exact match

Conditions - None

Actions - Display to (Player Group((Triggering Player))) the text: (You have + ((String(Lives[((Player Number of (Triggering Player )))])) + Lives Left.))

I know how to color the text and all, but when i type -ll, it says i have X lives left. "You have100Lives left." Something like that. (See? Some of it is together. How can i get it to go apart?

(I will have more questions lol.)
Arabidnun
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Title: Gui Expert
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Re: Trigger Help

Post by Arabidnun »

Very Simple fix:

Actions - Display to (Player Group((Triggering Player))) the text: (You have<space> + ((String(Lives[((Player Number of (Triggering Player )))])) + <space>Lives Left.))

The <space> represet a spacebar, and thats it.