call CreateQuestBJ(0,"Changelog","TRIGSTR_####","text\\text\\text.file")
I know the #### string is seeable in the .wts file, but whenever i used jasscraft to edit the text in the string, i overwrite the original one. Once i move the map to the warcraft III folder, the game crashed as soon as i click on the map.
Why is this happening?
Can't the strings be edited using MPQ & JASS?
It always give me fatal, be it .j or .wts, it all gave me fatal.
Help
Moderator: Cheaters
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- Member
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Re: Help
http://www.mediafire.com/?fyzfmn5d2b4 - You try to edit the strings of this map?
Just add a letter behind to anystrings and it will crashed as soon as i click on the game.
Just add a letter behind to anystrings and it will crashed as soon as i click on the game.
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- Member
- Posts: 83
- Joined: May 6th, 2008, 10:29 am
Re: Help
It is being dep by Shamanno, i asked for help from him through private message.
But if he can edit the .j files using the MPQ without fatal, what went wrong for me?
It happens even when i used the original map (Protected) from the official site, i tried to edit the .j file with MPQ and JASS but it also crashed.
Is it because i did the wrong method or something wrong with my programme.
What i did -
>Open the map with MPQ
>Extract .j file to my desktop
>Opening the .j file in desktop with JASS
>Edited the .j's triggers (It worked when using WE), so i assume it is not caused by some haywired triggers
>File, save (Then close the .j file)
>Right click jasscraft, add file
>.j file sucessfully overwrite the original .j file
>File, quit.
>Moved the edited map to my "Test" folder in my wc3 folder.
>Open wc3, single player, custom game
>Clicked on the edited map, a fatal error activated once i click on the game
>Which i have no choice but to alt f4 the whole game.
But if he can edit the .j files using the MPQ without fatal, what went wrong for me?
It happens even when i used the original map (Protected) from the official site, i tried to edit the .j file with MPQ and JASS but it also crashed.
Is it because i did the wrong method or something wrong with my programme.
What i did -
>Open the map with MPQ
>Extract .j file to my desktop
>Opening the .j file in desktop with JASS
>Edited the .j's triggers (It worked when using WE), so i assume it is not caused by some haywired triggers
>File, save (Then close the .j file)
>Right click jasscraft, add file
>.j file sucessfully overwrite the original .j file
>File, quit.
>Moved the edited map to my "Test" folder in my wc3 folder.
>Open wc3, single player, custom game
>Clicked on the edited map, a fatal error activated once i click on the game
>Which i have no choice but to alt f4 the whole game.