Help

General talk about editing, cheating, and deprotecting maps.

Moderator: Cheaters

Flexi
Member
Posts: 83
Joined: May 6th, 2008, 10:29 am

Help

Post by Flexi »

call CreateQuestBJ(0,"Changelog","TRIGSTR_####","text\\text\\text.file")

I know the #### string is seeable in the .wts file, but whenever i used jasscraft to edit the text in the string, i overwrite the original one. Once i move the map to the warcraft III folder, the game crashed as soon as i click on the map.

Why is this happening?
Can't the strings be edited using MPQ & JASS?
It always give me fatal, be it .j or .wts, it all gave me fatal.
Bushido

Re: Help

Post by Bushido »

Open the wts file with a Notepad and edit the Strings, then just replace it with mpqmaster
Flexi
Member
Posts: 83
Joined: May 6th, 2008, 10:29 am

Re: Help

Post by Flexi »

That is what i tried too, extract the .wts file to my desktop, edit it.
Then used MPQ to overwrite the original file.
Still crashed.
Bushido

Re: Help

Post by Bushido »

Weird, when i edit the wts file with my Notepad and replace it, nothing crashes.
Flexi
Member
Posts: 83
Joined: May 6th, 2008, 10:29 am

Re: Help

Post by Flexi »

http://www.mediafire.com/?fyzfmn5d2b4 - You try to edit the strings of this map?

Just add a letter behind to anystrings and it will crashed as soon as i click on the game.
Bushido

Re: Help

Post by Bushido »

deprotected, says all..lol
U deprotected the Map with xdep right? It's corrupted then.
Flexi
Member
Posts: 83
Joined: May 6th, 2008, 10:29 am

Re: Help

Post by Flexi »

It is being dep by Shamanno, i asked for help from him through private message.

But if he can edit the .j files using the MPQ without fatal, what went wrong for me?
It happens even when i used the original map (Protected) from the official site, i tried to edit the .j file with MPQ and JASS but it also crashed.

Is it because i did the wrong method or something wrong with my programme.

What i did -
>Open the map with MPQ
>Extract .j file to my desktop
>Opening the .j file in desktop with JASS
>Edited the .j's triggers (It worked when using WE), so i assume it is not caused by some haywired triggers
>File, save (Then close the .j file)
>Right click jasscraft, add file
>.j file sucessfully overwrite the original .j file
>File, quit.
>Moved the edited map to my "Test" folder in my wc3 folder.
>Open wc3, single player, custom game
>Clicked on the edited map, a fatal error activated once i click on the game
>Which i have no choice but to alt f4 the whole game.
Bushido

Re: Help

Post by Bushido »

u don't need to deprotect the Map?!?!
no1 did ever telled u to deprotct the map?! lol
Flexi
Member
Posts: 83
Joined: May 6th, 2008, 10:29 am

Re: Help

Post by Flexi »

I wanted the map deprotected as i want to edit the terrains, skills etc.
Bushido

Re: Help

Post by Bushido »

then u need to restore the triggers first ;)