Guy's im Creating a TD But i need some help with it.
I want to spawn creeps.
I made a dialog so people can vote fot
Creeps spawn every 15 Seconds
Creeps spawn every 30 Seconds
Creeps spawn every 45 Seconds
But now i need to set the creeps equal to the timer.
But how can i set about 50 units equal to a timer?
First units - Footman
Second - Pries
Ect..
PS. I need to work with variables i think ^.^
Need help with a TD
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- The Flying Cow!
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Re: Need help with a TD
Well have a 'Unit-Type' variable. And when the level changes, make a trigger like:
Create 50 <variable> for player <player>.... etc
Create 50 <variable> for player <player>.... etc
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Re: Need help with a TD
I did it as Followed.
Created a Variable
Named: Creeps
Variable type: Unit type
Array: 50
Then as followed i did.
Set variable
Creeps[1]=footmen
Creeps[2]=Knight
Ect.
Then i create a Hero. And every time the creep timer reached 0. I have him a tome of power wich in crease his level with 1.
And then i did.
Create 5 creeps[Equal to Level of Hero0002] at Center of Playable map
Is there a Faster/Beter way?
Created a Variable
Named: Creeps
Variable type: Unit type
Array: 50
Then as followed i did.
Set variable
Creeps[1]=footmen
Creeps[2]=Knight
Ect.
Then i create a Hero. And every time the creep timer reached 0. I have him a tome of power wich in crease his level with 1.
And then i did.
Create 5 creeps[Equal to Level of Hero0002] at Center of Playable map
Is there a Faster/Beter way?
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- Newcomer
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Re: Need help with a TD
What youve done is sufficent, i mean, you could make it easier but why? focus on finishing your map then focus on other version for changing the triggers..
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Re: Need help with a TD
what if the hero levels up while fighting? what you want is a set [variable = 0] at start of map and before every round of creeps have set [variable = variable +1] then every level it spawns will be one above the previous level.
clarify: the intiger variable will be a number that goes up 1 every level then as you spawn the creeps u spawn creep[variable]
clarify: the intiger variable will be a number that goes up 1 every level then as you spawn the creeps u spawn creep[variable]