Well hello its been awhile,
I kind need help with another trigger, i tried testing around in the world editor but i still got nothing.
what it does : When a unit is attacked its pushed back the damage x 2. eg.
Attacker does 100 damage
ox -> o__x
x = Attacked unit
o = Attacking unit
_ = 100 Range
sorry my explanastions weird.
Trigger Help
Moderator: Cheaters
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- The Flying Cow!
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Re: Trigger Help
Yes they are very weird.. mind tidying them up a little?
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Re: Trigger Help
ok heres the tidy up version
o = is the place where my units staning
x = is where the attacked unit is standing
_ = 100 range
so if im standing where "o" is and the enemies standing where "x" is
ox
and attack for 100 points of damage
ox
the unit will be pushed back 200 range.
o__x
if you need a better explanation just tell be and i will use some other tools to explain.
o = is the place where my units staning
x = is where the attacked unit is standing
_ = 100 range
so if im standing where "o" is and the enemies standing where "x" is
ox
and attack for 100 points of damage
ox
the unit will be pushed back 200 range.
o__x
if you need a better explanation just tell be and i will use some other tools to explain.
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- The Flying Cow!
- Posts: 2196
- Joined: November 2nd, 2007, 10:34 pm
- Location: Melbourne
Re: Trigger Help
SO basically... When X attacks O,,, O gets pushed back a certain distance... is that what you're saying?
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- Member
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- Forum Staff
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Re: Trigger Help
sorry i dont know what the difference between smooth and instant, but if you mean if he will slide back or teleport back i want him to slide back. oh and yes unit deaccelerates in the end.
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- Forum Staff
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Re: Trigger Help
Ok...so you want a MUI knockback spell that activates when units attack.
This applies for ranged units?
This applies for ranged units?
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- Member
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Re: Trigger Help
yes i want it to work with ranged to, but could u make a version with only melee as well?
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- The Flying Cow!
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Re: Trigger Help
That'd probably be uber "leaky" in GUI... =\
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