How can i make this Cool Spell

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Black-Hole
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How can i make this Cool Spell

Post by Black-Hole »

I was searching for cool spells on youtube and i found this one. I really like it but dont know how to make it Someone please help me

The video can be found here http://youtube.com/watch?v=j_6bigkOdIU&feature=related
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Re: How can i make this Cool Spell

Post by Durchdringen »

Wow... that spell was really cool. That would need lots of work to do. Very impressive.
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Black-Hole
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Re: How can i make this Cool Spell

Post by Black-Hole »

There are a couple more spells i would like to know how to make.

There are more in this video http://www.youtube.com/watch?v=cMwsug4Gjo4&NR=1
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Re: How can i make this Cool Spell

Post by Ozzapoo »

Black-Hole wrote:There are a couple more spells i would like to know how to make.

There are more in this video http://www.youtube.com/watch?v=cMwsug4Gjo4&NR=1
You should go ask the creators if they could give it to you, cos that is a LOT of work!
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tru_power22
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Re: How can i make this Cool Spell

Post by tru_power22 »

All the guy did was record spells he got off of wc3sear.ch, when that was still up.
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Aero
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Re: How can i make this Cool Spell

Post by Aero »

The spell is really not that complicated.
All there is to it is either some imported wc3 special effects or hardcoded modified special effects.

Step 1: Spell is casted
Step 2: A greenish special effect is attached to the caster
Step 3: The flat blue circular effect is really a unit with a neat effect. A timer is then run which scales the unit smoothly making it appear to be an enlarging whirl.
Step 4: Another timer is fired off which rotates units around the caster using simple trigonometry.
Step 5: Four units are created around the caster (The portals) as well as a fifth one (The sphere effect above the caster). The four portal units are then issued an attack order against the sphere unit (They have a black stream type missile as an attack so it makes the appearance of them "Charging the sphere".
Step 6: A timer is run that scales the size of the sphere every interval making it appear to grow in power.
Step 7: The four portal units are destroyed, either manually or they had pre-timed life when created.
Step 8: The sphere unit decreases in fly height (Thus increasing proximity to the ground) using an easy 1 line of code. During this time, another special effect if created at the caster.
Step 9: When sphere hits the ground (We can make a timer to cause stuff to happen in 'x' seconds since we know when it will happen),
Step 10: The sphere unit is killed and an explosion effect is created as well as a thunderclap effect at caster.
Step 11: The blue circular effect unit is then scaled to be small again and when it is, spell terminates.

It's actually really simple and you wouldnt need jass for it.
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Re: How can i make this Cool Spell

Post by Black-Hole »

Spoiler:
Aero wrote:The spell is really not that complicated.
All there is to it is either some imported wc3 special effects or hardcoded modified special effects.

Step 1: Spell is casted
Step 2: A greenish special effect is attached to the caster
Step 3: The flat blue circular effect is really a unit with a neat effect. A timer is then run which scales the unit smoothly making it appear to be an enlarging whirl.
Step 4: Another timer is fired off which rotates units around the caster using simple trigonometry.
Step 5: Four units are created around the caster (The portals) as well as a fifth one (The sphere effect above the caster). The four portal units are then issued an attack order against the sphere unit (They have a black stream type missile as an attack so it makes the appearance of them "Charging the sphere".
Step 6: A timer is run that scales the size of the sphere every interval making it appear to grow in power.
Step 7: The four portal units are destroyed, either manually or they had pre-timed life when created.
Step 8: The sphere unit decreases in fly height (Thus increasing proximity to the ground) using an easy 1 line of code. During this time, another special effect if created at the caster.
Step 9: When sphere hits the ground (We can make a timer to cause stuff to happen in 'x' seconds since we know when it will happen),
Step 10: The sphere unit is killed and an explosion effect is created as well as a thunderclap effect at caster.
Step 11: The blue circular effect unit is then scaled to be small again and when it is, spell terminates.

It's actually really simple and you wouldnt need jass for it.
Spoiler:
You think you could give the the actuall triggers? Im an ok trigger maker but i cant make that
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tru_power22
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Re: How can i make this Cool Spell

Post by tru_power22 »

Black-Hole wrote:
Spoiler:
Aero wrote:The spell is really not that complicated.
All there is to it is either some imported wc3 special effects or hardcoded modified special effects.

Step 1: Spell is casted
Step 2: A greenish special effect is attached to the caster
Step 3: The flat blue circular effect is really a unit with a neat effect. A timer is then run which scales the unit smoothly making it appear to be an enlarging whirl.
Step 4: Another timer is fired off which rotates units around the caster using simple trigonometry.
Step 5: Four units are created around the caster (The portals) as well as a fifth one (The sphere effect above the caster). The four portal units are then issued an attack order against the sphere unit (They have a black stream type missile as an attack so it makes the appearance of them "Charging the sphere".
Step 6: A timer is run that scales the size of the sphere every interval making it appear to grow in power.
Step 7: The four portal units are destroyed, either manually or they had pre-timed life when created.
Step 8: The sphere unit decreases in fly height (Thus increasing proximity to the ground) using an easy 1 line of code. During this time, another special effect if created at the caster.
Step 9: When sphere hits the ground (We can make a timer to cause stuff to happen in 'x' seconds since we know when it will happen),
Step 10: The sphere unit is killed and an explosion effect is created as well as a thunderclap effect at caster.
Step 11: The blue circular effect unit is then scaled to be small again and when it is, spell terminates.

It's actually really simple and you wouldnt need jass for it.
Spoiler:
You think you could give the the actuall triggers? Im an ok trigger maker but i cant make that
No, because we have better things to do rater than remake this spell. Even though I may sound like a prick, it would be time consuming...
Contact me on WC3 Killing_Spree22, I'm at US west!

To avoid being a noob read this: http://forum.wc3edit.net/everything-els ... t4579.html
This is the official site for team UKS, it's also my home page - http://www.TeamUks.tk

I AM DEAD, I WILL NO LONGER BE POSING HERE. BEEN FUN WITH YOU ALL.