Making a unit respawn

General talk about editing, cheating, and deprotecting maps.

Moderator: Cheaters

User avatar
Kryptonyte
Forum Staff
Posts: 1400
Joined: March 17th, 2008, 12:07 am

Making a unit respawn

Post by Kryptonyte »

Is it possible to add in a command to make a unit re-spawn on a protected map without making it freak out? (Like how you add cheat packs)
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.
User avatar
tru_power22
Old Wrinkly Member
Posts: 271
Joined: January 12th, 2008, 4:42 am
Title: Re-R-Re-Re-Remix
Location: Canada EH?

Re: Making a unit respawn

Post by tru_power22 »

Yes. Yes it is....
Contact me on WC3 Killing_Spree22, I'm at US west!

To avoid being a noob read this: http://forum.wc3edit.net/everything-els ... t4579.html
This is the official site for team UKS, it's also my home page - http://www.TeamUks.tk

I AM DEAD, I WILL NO LONGER BE POSING HERE. BEEN FUN WITH YOU ALL.
User avatar
Kryptonyte
Forum Staff
Posts: 1400
Joined: March 17th, 2008, 12:07 am

Re: Making a unit respawn

Post by Kryptonyte »

And how hard would it be?
The map is protected, so you'd have to do it in JASS, and the name of the unit is difficult to say, because in the game it's Cow King, and in the Editor (When looking at de-protected) I believe is Test2, but when looked at, Test2 doesn't have any names called Cow King, so I think either it's not Test2, or there is a trigger that sets his name to be Cow King.
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.
User avatar
Bartimaeus
Tyrannical Drama Queen
Posts: 4441
Joined: November 19th, 2007, 5:05 am
Been thanked: 2 times

Re: Making a unit respawn

Post by Bartimaeus »

Kryptonyte wrote:And how hard would it be?
The map is protected, so you'd have to do it in JASS, and the name of the unit is difficult to say, because in the game it's Cow King, and in the Editor (When looking at de-protected) I believe is Test2, but when looked at, Test2 doesn't have any names called Cow King, so I think either it's not Test2, or there is a trigger that sets his name to be Cow King.
Can I assume this is Diablo Duel? Also, it shouldn't be too hard, when it dies, have it be resurrected, and spawn it at point of dying unit, or perhaps a region, if you will.
User avatar
Kryptonyte
Forum Staff
Posts: 1400
Joined: March 17th, 2008, 12:07 am

Re: Making a unit respawn

Post by Kryptonyte »

Bartimaeus wrote:
Kryptonyte wrote:And how hard would it be?
The map is protected, so you'd have to do it in JASS, and the name of the unit is difficult to say, because in the game it's Cow King, and in the Editor (When looking at de-protected) I believe is Test2, but when looked at, Test2 doesn't have any names called Cow King, so I think either it's not Test2, or there is a trigger that sets his name to be Cow King.
Can I assume this is Diablo Duel? Also, it shouldn't be too hard, when it dies, have it be resurrected, and spawn it at point of dying unit, or perhaps a region, if you will.
Not quite... I was thinking more of OBH's Diablo 2 Act1 beta v1.500. While the boss of the game respawns, the unit called the Cow King (Hidden from all viewers, besides those with the cheats who can teleport to the part of the map he is in) doesn't. I want him to respawn because he drops the best items in the game, and I would like, if I could, to make him appear outside of the town, so that I could trick others into thinking I don't hack, and still get the best items in the game. (Even though I could just use Raw Codes, killing the hardest unit in the game is WAY more bad ass. = D) And this way, I could get my friends and their friends the items without it being suspicious.

Although, if it is kinda easy, I would also like to use it in Diablo Duels. = D
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.
User avatar
tru_power22
Old Wrinkly Member
Posts: 271
Joined: January 12th, 2008, 4:42 am
Title: Re-R-Re-Re-Remix
Location: Canada EH?

Re: Making a unit respawn

Post by tru_power22 »

1) Learn some JASS
2) Make a region outside of town
3) Make it when the map starts he gets moved there
4) Make a respawn Trigger that respawns him at the point where he died.
Contact me on WC3 Killing_Spree22, I'm at US west!

To avoid being a noob read this: http://forum.wc3edit.net/everything-els ... t4579.html
This is the official site for team UKS, it's also my home page - http://www.TeamUks.tk

I AM DEAD, I WILL NO LONGER BE POSING HERE. BEEN FUN WITH YOU ALL.
User avatar
Kryptonyte
Forum Staff
Posts: 1400
Joined: March 17th, 2008, 12:07 am

Re: Making a unit respawn

Post by Kryptonyte »

I only asked if it could be done, not that I WANT it done. But thanks, your guide to doing it looks flawless.
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.
User avatar
tru_power22
Old Wrinkly Member
Posts: 271
Joined: January 12th, 2008, 4:42 am
Title: Re-R-Re-Re-Remix
Location: Canada EH?

Re: Making a unit respawn

Post by tru_power22 »

I know, It's so in depth, anyone could do it!
Contact me on WC3 Killing_Spree22, I'm at US west!

To avoid being a noob read this: http://forum.wc3edit.net/everything-els ... t4579.html
This is the official site for team UKS, it's also my home page - http://www.TeamUks.tk

I AM DEAD, I WILL NO LONGER BE POSING HERE. BEEN FUN WITH YOU ALL.
User avatar
Kryptonyte
Forum Staff
Posts: 1400
Joined: March 17th, 2008, 12:07 am

Re: Making a unit respawn

Post by Kryptonyte »

You should pay for your services. Maybe write a book. Makes millions, then send me some for getting you started. = D
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.
User avatar
Shamanno1
Forum Staff
Posts: 912
Joined: October 21st, 2007, 6:17 am
Title: 11
Location: WorLd Of WaRcrAfT

Re: Making a unit respawn

Post by Shamanno1 »

It's possible..
Ill do it... but request it :)?
And tell me everything i need to know names etc ,description :D
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.