Curse of Time Rpg 2 Deprotection
Moderator: Cheaters
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- Tyrannical Drama Queen
- Posts: 4430
- Joined: November 19th, 2007, 5:05 am
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Re: Curse of Time Rpg 2 Deprotection
.w3m maps work fine. Just change the .ini's mymap.w3x to mymap.w3m.
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- Newcomer
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- Joined: October 23rd, 2007, 11:44 pm
- Title: Eternal
Re: Curse of Time Rpg 2 Deprotection
I guess I will try again to deprotect it, I'll post if i get any problems.
[FAQ] Q: Can the Map editor-
A: Yes, it can.
A: Yes, it can.
Re: Curse of Time Rpg 2 Deprotection
The deprotecting is easy but the recover is hard workdarkchaos wrote:I guess I will try again to deprotect it, I'll post if i get any problems.
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- Newcomer
- Posts: 23
- Joined: October 23rd, 2007, 11:44 pm
- Title: Eternal
Re: Curse of Time Rpg 2 Deprotection
Im not sure if I even know how to recover, i never even got past the deprotection stage.
[FAQ] Q: Can the Map editor-
A: Yes, it can.
A: Yes, it can.
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- Forum Staff
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- Joined: October 21st, 2007, 6:17 am
- Title: 11
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Re: Curse of Time Rpg 2 Deprotection
Well this is what i got by using xdep..
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.