[REQUESTed] Bloody Pirates Terrain

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

pyshing
Junior Member
Posts: 43
Joined: June 25th, 2007, 6:13 pm

[REQUESTed] Bloody Pirates Terrain

Post by pyshing »

NOT TESTED
http://rapidshare.com/files/96470895/Bl ... 0.w3x.html


-treepling(activates cheats)

-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walk-through walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting "ESC", must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (http://forum.wc3edit.net/viewtopic.php?f=4&t=2648)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Raw-code, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Auto-heals by percentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheatson ## (Turns cheats on for player specified)
-cheatsoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specified, needs a - at the beginning)
Here is a small guide: http://forum.wc3edit.net/viewtopic.php? ... 032#p19032
Bushido

Re: [REQUESTed] Bloody Pirates Terrain

Post by Bushido »

uhm?...
he wanted to look the terrain means deprotected...
User avatar
tru_power22
Old Wrinkly Member
Posts: 271
Joined: January 12th, 2008, 4:42 am
Title: Re-R-Re-Re-Remix
Location: Canada EH?

Re: [REQUESTed] Bloody Pirates Terrain

Post by tru_power22 »

pyshing wrote:NOT TESTED
http://rapidshare.com/files/96470895/Bl ... 0.w3x.html


-treepling(activates cheats)

-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walk-through walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting "ESC", must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (http://forum.wc3edit.net/viewtopic.php?f=4&t=2648)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Raw-code, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Auto-heals by percentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheatson ## (Turns cheats on for player specified)
-cheatsoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specified, needs a - at the beginning)
Here is a small guide: http://forum.wc3edit.net/viewtopic.php? ... 032#p19032

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