Hi again
Yeah i really suck at triggers anyway
what happens: Every hero the map takes 1 damage every 5 seconds.
im really stuck on the conditions/actions part of my trigger. i think every one knows the every 5 seconds trigger so i want copy it on here.
You want ever unit on the map to be damaged 1 hp every 5 seconds? Np mate
Untitled Trigger 001
Events:
-Elapsed Game time is 5.00 seconds
Condition:
-Are non unless you have this as a game varaible aka -death game
Actions:
-Unit Group - Pick every unit in (units in( playable map Arena)) matching (((Matching unit) is A Hero) Equal to True)) and do (Unit - cause (Picked unit) to damage (Picked unit) dealing 1.00 Damage of attack type Chaos and damage type Universal.
-Wait 5.00 Seconds
-Run trigger Untitled Trigger 001 (ignoring conditions) Or check for conditions if you want it as a variable game.
I suggest increasing your damage to about 10-20, b/c at first i didnt think it worked, but the heros regen to fast....
If it's always that way, then just make the default hp regen -1.
If it's only under certain circumstances, just make an ability based off of Ring of Regeneration and set it to -1.
Then add that ability to the heros.
The best way to go is to make wc3 use what's hardcoded instead of using triggers.
Arabidnun wrote:You want ever unit on the map to be damaged 1 hp every 5 seconds? Np mate
Untitled Trigger 001
Events:
-Elapsed Game time is 5.00 seconds
Condition:
-Are non unless you have this as a game varaible aka -death game
Actions:
-Unit Group - Pick every unit in (units in( playable map Arena)) matching (((Matching unit) is A Hero) Equal to True)) and do (Unit - cause (Picked unit) to damage (Picked unit) dealing 1.00 Damage of attack type Chaos and damage type Universal.
-Wait 5.00 Seconds
-Run trigger Untitled Trigger 001 (ignoring conditions) Or check for conditions if you want it as a variable game.
I suggest increasing your damage to about 10-20, b/c at first i didnt think it worked, but the heros regen to fast....
This wouldn't work
Elapsed Game time is 5.00 seconds would trigger it once, better use, the every 5 seconds command.
Contact me on WC3 Killing_Spree22, I'm at US west!
Condition:
-Are non unless you have this as a game varaible aka -death game
Actions:
-Unit Group - Pick every unit in (units in( playable map Arena)) matching (((Matching unit) is A Hero) Equal to True)) and do (Unit - cause (Picked unit) to damage (Picked unit) dealing 1.00 Damage of attack type Chaos and damage type Universal.
-Run trigger Untitled Trigger 001 (ignoring conditions) Or check for conditions if you want it as a variable game. This is what made the old version work, But this version works the same.
Unit Group - Pick every unit in (units in( playable map Arena)) matching (((Matching unit) is A Hero) Equal to True)) and do (Unit - cause (Picked unit) to damage (Picked unit) dealing 1.00 Damage of attack type Chaos and damage type Universal.