HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)
Moderator: Cheaters
-
- Junior Member
- Posts: 28
- Joined: October 23rd, 2007, 4:33 am
Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)
wat should i do to create a cheat activator? please help me with dis.
Ride Hard,Fly High~~~
Greetz -LiOneL-
-
- Honorary wc3edit.net Traitor
- Posts: 2507
- Joined: February 1st, 2007, 4:11 pm
- Location: NEVADA
Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)
sorta a GUI material question, but you would do this:
Variables (Trigger editor, then hit ctrl+B) make a new one, for a player group, any name
events: someone types the cheat activator so, player types chat message, all players
conditions: entered chat string (string comparison) was the cheat activator
actions: Player - > add player to player group your player group you made
then, for all your new triggers or things, add a condition on it -> player is in player group
thats in boolean -> player -> player in group triggering player of group your group...
so yeah, thats it, or the usual way...
Variables (Trigger editor, then hit ctrl+B) make a new one, for a player group, any name
events: someone types the cheat activator so, player types chat message, all players
conditions: entered chat string (string comparison) was the cheat activator
actions: Player - > add player to player group your player group you made
then, for all your new triggers or things, add a condition on it -> player is in player group
thats in boolean -> player -> player in group triggering player of group your group...
so yeah, thats it, or the usual way...
-
- Junior Member
- Posts: 28
- Joined: October 23rd, 2007, 4:33 am
Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)
kk thnx!!
Ride Hard,Fly High~~~
Greetz -LiOneL-
-
- Newcomer
- Posts: 2
- Joined: December 15th, 2007, 5:36 pm
Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)
Soooo...
I've managed to Un-Protect the map I wanted to change (it was time to take the matter in my own hands and balance that blasted map!), however... When I attempted to edit it, then I noticed that all the custom units were missing. Meaning that when I'll try to play it (it spawns custom units in the start of the game) then it won't spawn anything because they "don't exist".
No direct errors seemed to happen when I followed your Guide. No crashes, no freezes, no nothing.
Is there something else I could try by myself, should I let you deal with the situation, or should I simply give up?
By the way, it is a "Wintermaul Wars" map, just to add it in.
~Elvoran~
I've managed to Un-Protect the map I wanted to change (it was time to take the matter in my own hands and balance that blasted map!), however... When I attempted to edit it, then I noticed that all the custom units were missing. Meaning that when I'll try to play it (it spawns custom units in the start of the game) then it won't spawn anything because they "don't exist".
No direct errors seemed to happen when I followed your Guide. No crashes, no freezes, no nothing.
Is there something else I could try by myself, should I let you deal with the situation, or should I simply give up?
By the way, it is a "Wintermaul Wars" map, just to add it in.
~Elvoran~
-
- Crusader
- Posts: 4236
- Joined: January 27th, 2007, 4:46 pm
- Location: Greece, Veria
Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)
What i understoond was that the custom units/items/abilities are missing right?Elvoran wrote:Soooo...
I've managed to Un-Protect the map I wanted to change (it was time to take the matter in my own hands and balance that blasted map!), however... When I attempted to edit it, then I noticed that all the custom units were missing. Meaning that when I'll try to play it (it spawns custom units in the start of the game) then it won't spawn anything because they "don't exist".
No direct errors seemed to happen when I followed your Guide. No crashes, no freezes, no nothing.
Is there something else I could try by myself, should I let you deal with the situation, or should I simply give up?
By the way, it is a "Wintermaul Wars" map, just to add it in.
~Elvoran~
You need to use a special tool about this problem. In here you will find Sild object recover.. use it.
-
- Newcomer
- Posts: 2
- Joined: December 15th, 2007, 5:36 pm
Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)
Well, the funny thing about is that the abilities remain, though I don't know if it's linked to the other things. So, I'll have a look at that "Sild".
-
- Newcomer
- Posts: 1
- Joined: December 25th, 2007, 6:27 am
Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)
hmm..i did wad u said and used MPQ Recover..and after i opened the map it said "unit data missing or invalid"...did i do something wrong?
-
- Honorary wc3edit.net Traitor
- Posts: 2507
- Joined: February 1st, 2007, 4:11 pm
- Location: NEVADA
Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)
yes.DevilRebornX wrote:hmm..i did wad u said and used MPQ Recover..and after i opened the map it said "unit data missing or invalid"...did i do something wrong?
don't use xdep again on that specific map, unless you know how to fix it.
-
- Newcomer
- Posts: 13
- Joined: January 2nd, 2008, 12:24 am
- Title: Some Noob... Yeah
Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)
for the -str -int -lvl kindof thing might i make a suggestion?
Basic Kill Command
I found it in gods land. its really buggy because it can kill unpredictable things. like sometimes it kills a gold mine.
Basic Kill Command
Code: Select all
Events
Player - Player 1 (Red) types a chat message containing -kill as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 1 (Red)) and do (Unit - Kill (Picked unit))
Robert Loggia
R as in Robert Loggia
O as in Oh my god hes Robert Loggia
B as in By god hes Robert Loggia
E as in Everybody loves Robert Loggia
R as in Robert Loggia
T as in Tim look over there its Robert Loggia
Space
L as in Look its Robert Loggia
R as in Robert Loggia
O as in Oh my god hes Robert Loggia
B as in By god hes Robert Loggia
E as in Everybody loves Robert Loggia
R as in Robert Loggia
T as in Tim look over there its Robert Loggia
Space
L as in Look its Robert Loggia
-
- Tyrannical Drama Queen
- Posts: 4430
- Joined: November 19th, 2007, 5:05 am
- Been thanked: 2 times
Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)
Yeah...that is really buggy O_o, I made that trigger in an rpg and it sometimes killed invulnerable stuff instead of what I was targeting, so everyone would know instantly that someone was cheating...lolsomen00b wrote:for the -str -int -lvl kindof thing might i make a suggestion?
Basic Kill CommandI found it in gods land. its really buggy because it can kill unpredictable things. like sometimes it kills a gold mine.Code: Select all
Events Player - Player 1 (Red) types a chat message containing -kill as An exact match Conditions Actions Unit Group - Pick every unit in (Units currently selected by Player 1 (Red)) and do (Unit - Kill (Picked unit))