Vision and Control for creeps, but not allied.

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Bartimaeus
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Vision and Control for creeps, but not allied.

Post by Bartimaeus »

How would I make it so I could control creep and see what they see, but not be allies with them, but nor they allies with me? I asked this like half a year or more ago, but it was dismissed as impossible at the time. I know it's possible, because I had a Sol's Teams ORPG and I looked at the map in world editor - (the idiot didn't protect it!) - and there was a bunch of cheats, of which I saw one that allowed me to control and see what the creeps see, yet not be allied with them, nor them with me. At the time, I wasn't in to cheating maps, so I didn't pay much attention to what the trigger said. Now, after a while, I no longer have the map, but I want to replicate that cheat. I ask you this - how do I make this trigger?
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Xantan
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Re: Vision and Control for creeps, but not allied.

Post by Xantan »

with jass
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Bartimaeus
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Re: Vision and Control for creeps, but not allied.

Post by Bartimaeus »

Xantan wrote:with jass
But it was in gui.
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Re: Vision and Control for creeps, but not allied.

Post by Xantan »

WEU --> Unit --> share vision with player

WEU --> Vision --> Visibility....


WEU --> Game --> Set Map Flag Visibility....

Player --> Share vision with but not ally?

one of those maybe.
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Re: Vision and Control for creeps, but not allied.

Post by Bartimaeus »

Xantan wrote:WEU --> Unit --> share vision with player

WEU --> Vision --> Visibility....


WEU --> Game --> Set Map Flag Visibility....

Player --> Share vision with but not ally?

one of those maybe.
I also had control, somehow.
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Xantan
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Re: Vision and Control for creeps, but not allied.

Post by Xantan »

post the map here, will be easier to find out.
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Re: Vision and Control for creeps, but not allied.

Post by Bartimaeus »

Xantan wrote:post the map here, will be easier to find out.
Read my first post again. -_-
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Re: Vision and Control for creeps, but not allied.

Post by Xantan »

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Re: Vision and Control for creeps, but not allied.

Post by Bartimaeus »

I'll be looking. :?
(Edit) Uhh...

Apparently, you can do this without turning allies on...
It's a simple -
Control Creeps
Events
Player - Player 1 (Red) types a chat message containing The Unholy Alliance as An exact match
Conditions
Actions
Player - For Neutral Hostile, turn Shared vision On toward Player 1 (Red)
Player - For Neutral Hostile, turn Shared units On toward Player 1 (Red)

Apparently, it's alot simpler than I thought. lol
I really thought it was harder than this =/
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Re: Vision and Control for creeps, but not allied.

Post by Xantan »

yup, told ya, anyways, grats.