Direct download : https://drive.google.com/file/d/1NTmpQ5 ... RGJTn/view
Earlier Version Post : fulfilled-requests-f75/curse-of-time-rp ... 35792.html
I'd Like To Have These Things Added :
Activator : -cheats<space><space>
For Custom Commands / Cheats :
Code:
"-addcr # - Adds # to your current crystals."
"-addpc # - Adds # to your current platinum coins."
"-addal # - Adds # to your current arcanite lumber."
"-addph # - Adds # to your current play time (hours)."
"-addpm # - Adds # to your current play time (minutes)"
Thanks In Advance To Anyone Who Could Do This!
[JJCP+CC+RC] Curse Of Time 1.33.14B
Moderator: Cheaters
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Re: [JJCP+CC+RC] Curse Of Time 1.33.14B
That cannot be... 14b doesn't exist. I see latest version is 13b. So how can it be there 14b version?
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Re: [JJCP+CC+RC] Curse Of Time 1.33.14B
JJCP Added; CC Added; Not tested.
"-help" ingame to see all custom commands.
"-help" ingame to see all custom commands.
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Last edited by devoltz on January 1st, 2019, 8:43 pm, edited 1 time in total.
Reason: Download nuza's version.
Reason: Download nuza's version.
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Re: [JJCP+CC+RC] Curse Of Time 1.33.14B
Thank you for cheating this map. There is a problem though.
There is somewhat anti-cheat installed that whenever you try to edit time played using addph and addpm, anti-cheat makes a code null which resets progress upon loading.
It is also same with if you level too much like from 1 lvl to 400 lvl, it will also make it null. To counter that, I had to save multiple times using -forcesave to bypass anti-cheat. For example, when creating new character I leveled hero to 5 level then save and rmk, loaded and leveled character up to 85, spawned some items, forcesave and rmk. And so on. That way works however when I try to edit Play time, there is no way to bypass it. So I'm kinda lost...
I hope you guys can figure it out and disable that anti-cheat. Thanks
There is somewhat anti-cheat installed that whenever you try to edit time played using addph and addpm, anti-cheat makes a code null which resets progress upon loading.
It is also same with if you level too much like from 1 lvl to 400 lvl, it will also make it null. To counter that, I had to save multiple times using -forcesave to bypass anti-cheat. For example, when creating new character I leveled hero to 5 level then save and rmk, loaded and leveled character up to 85, spawned some items, forcesave and rmk. And so on. That way works however when I try to edit Play time, there is no way to bypass it. So I'm kinda lost...
I hope you guys can figure it out and disable that anti-cheat. Thanks
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Re: [JJCP+CC+RC] Curse Of Time 1.33.14B
Svinčnik wrote:Thank you for cheating this map. There is a problem though.
There is somewhat anti-cheat installed that whenever you try to edit time played using addph and addpm, anti-cheat makes a code null which resets progress upon loading.
It is also same with if you level too much like from 1 lvl to 400 lvl, it will also make it null. To counter that, I had to save multiple times using -forcesave to bypass anti-cheat. For example, when creating new character I leveled hero to 5 level then save and rmk, loaded and leveled character up to 85, spawned some items, forcesave and rmk. And so on. That way works however when I try to edit Play time, there is no way to bypass it. So I'm kinda lost...
I hope you guys can figure it out and disable that anti-cheat. Thanks
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Re: [JJCP+CC+RC] Curse Of Time 1.33.14B
Wow! It works! Thank you very much, nuzamacuxe!!nuzamacuxe wrote:Svinčnik wrote:Thank you for cheating this map. There is a problem though.
There is somewhat anti-cheat installed that whenever you try to edit time played using addph and addpm, anti-cheat makes a code null which resets progress upon loading.
It is also same with if you level too much like from 1 lvl to 400 lvl, it will also make it null. To counter that, I had to save multiple times using -forcesave to bypass anti-cheat. For example, when creating new character I leveled hero to 5 level then save and rmk, loaded and leveled character up to 85, spawned some items, forcesave and rmk. And so on. That way works however when I try to edit Play time, there is no way to bypass it. So I'm kinda lost...
I hope you guys can figure it out and disable that anti-cheat. Thanks
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Re: [JJCP+CC+RC] Curse Of Time 1.33.14B
The "Player 16 is Hostile" Bug is apparently happening in this file, idk if this is just me or everyone but it prevents proper game progression to certain points, and makes hero selection difficult, as they start recieving periodical damage and if they die you can't pick a hero anymore.nuzamacuxe wrote:Svinčnik wrote:Thank you for cheating this map. There is a problem though.
There is somewhat anti-cheat installed that whenever you try to edit time played using addph and addpm, anti-cheat makes a code null which resets progress upon loading.
It is also same with if you level too much like from 1 lvl to 400 lvl, it will also make it null. To counter that, I had to save multiple times using -forcesave to bypass anti-cheat. For example, when creating new character I leveled hero to 5 level then save and rmk, loaded and leveled character up to 85, spawned some items, forcesave and rmk. And so on. That way works however when I try to edit Play time, there is no way to bypass it. So I'm kinda lost...
I hope you guys can figure it out and disable that anti-cheat. Thanks
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Re: [JJCP+CC+RC] Curse Of Time 1.33.14B
I think this can be resolved by picking char in older version, save it and load in 14b. But yeah, you are right. It is there... quite odd bug.FearMyPony wrote:The "Player 16 is Hostile" Bug is apparently happening in this file, idk if this is just me or everyone but it prevents proper game progression to certain points, and makes hero selection difficult, as they start recieving periodical damage and if they die you can't pick a hero anymore.nuzamacuxe wrote:Svinčnik wrote:Thank you for cheating this map. There is a problem though.
There is somewhat anti-cheat installed that whenever you try to edit time played using addph and addpm, anti-cheat makes a code null which resets progress upon loading.
It is also same with if you level too much like from 1 lvl to 400 lvl, it will also make it null. To counter that, I had to save multiple times using -forcesave to bypass anti-cheat. For example, when creating new character I leveled hero to 5 level then save and rmk, loaded and leveled character up to 85, spawned some items, forcesave and rmk. And so on. That way works however when I try to edit Play time, there is no way to bypass it. So I'm kinda lost...
I hope you guys can figure it out and disable that anti-cheat. Thanks
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Re: [JJCP+CC+RC] Curse Of Time 1.33.14B
what is the activator i've tried -cheats<space><space> and -help does not do anything