What is an GUI Trigger?

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houston
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Joined: August 7th, 2007, 8:36 am

What is an GUI Trigger?

Post by houston »

Heya guys,

i'm new here, and have seen some post like "restore GUI Trigger" nd so on.

But what is a GUI Trigger?

Is it an trigger build in the Worldedit?

There is an topic about the map "Coustom Hero Arena"
The Requester asked for restore the triggers.
Is ther an problem with deprotecting? do the deprotect delete the GUI or only for some maps?

Please someone explane it to me, im only a noobie who is asking to get a leet :lol:

BR
First of all, i'am German, if you dont understand what i mean please say it.

My hacked Version of "X-Hero-Siege 3.28" - http://forum.wc3edit.net/viewtopic.php?p=15407#p15407 (Topic) - http://download.wc3edit.net/index.php?f ... ge_328.w3x (Filebase DL)
An MPQ Master Pack with a lot of listfiles - http://forum.wc3edit.net/viewtopic.php?p=15423#p15423

More to come :lol:
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JJ2197
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Re: What is an GUI Trigger?

Post by JJ2197 »

GUI is short for Graphical User Interface
houston wrote:Heya guys,

i'm new here, and have seen some post like "restore GUI Trigger" nd so on.

But what is a GUI Trigger?

Is it an trigger build in the Worldedit?
yes it's a trigger you make inside of the world editor...
that guy^ wrote: There is an topic about the map "Coustom Hero Arena"
The Requester asked for restore the triggers.
Is ther an problem with deprotecting? do the deprotect delete the GUI or only for some maps?
When you deprotect a map (with xdep for exsample) the GUI triggers get put into JASS and can't really be restored (at least not in any easy way)
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houston
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Joined: August 7th, 2007, 8:36 am

Re: What is an GUI Trigger?

Post by houston »

alright, that is what i thought.

thx for the certification
First of all, i'am German, if you dont understand what i mean please say it.

My hacked Version of "X-Hero-Siege 3.28" - http://forum.wc3edit.net/viewtopic.php?p=15407#p15407 (Topic) - http://download.wc3edit.net/index.php?f ... ge_328.w3x (Filebase DL)
An MPQ Master Pack with a lot of listfiles - http://forum.wc3edit.net/viewtopic.php?p=15423#p15423

More to come :lol:
GeorgeMots
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Re: What is an GUI Trigger?

Post by GeorgeMots »

[/quote]
When you deprotect a map (with xdep for exsample) the GUI triggers get put into JASS and can't really be restored (at least not in any easy way)[/quote]

As fas as i know, only x-dep is doing this, meaning that there are some ways to restore triggers. For instance, nathanmx unprotector had an option to restore triggers (with a note saying "WHERE POSSIBLE") so it isn't impossible
http://slowbro.org/
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(03:36:55) xkiska: im too much of a dumbass to understand this
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Xantan
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Re: What is an GUI Trigger?

Post by Xantan »

the thing is, most map optimizers/protectors have options, or tend to delete the .wtg, and other unnecessary files. The map does not use the gui triggers, its ONLY there so that you can view the triggers in the map editor... Its just extra space if you just want to play the map... Jass however, needs to stay (when you make a gui trigger, it just turns it into jass afterall that work)... thus why most gui cant be restored...
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Pr0zaC
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Re: What is an GUI Trigger?

Post by Pr0zaC »

heh, dude just read around in the stickys, and google stuff and soon you'll be a JJ the 2nd on world edit.
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