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 Post subject: Single Player
PostPosted: April 1st, 2007, 7:20 pm 
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Joined: March 22nd, 2007, 1:35 am
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Hello sorry if this has been asked before or explained before (did a search and didn't find anything) but could someone explain to me how I could make save and load work in an RPG?


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 Post subject:
PostPosted: April 2nd, 2007, 12:41 am 
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Well, it varies from map to map, however, I commonly see this method for disabling saving... You bascially just scroll through the jass or use ctrl+F (find) and search for 'save' 'single' 'load' and check the conditions etc, otherwise, look for something that disables another trigger.

Example:

Image


The two red lines are places where you would change something if you wanted to reverse whats happening, Firstly, you can change the false to true, so it always ends up true and you can save, secondly, you can delete the trigger line that disables the trigger.

Look for things like this and you should be able to enable single player in most rpgs, however, there are many methods of disabling saving etc.


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 Post subject:
PostPosted: April 2nd, 2007, 1:18 am 
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Joined: March 22nd, 2007, 1:35 am
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ty for the help


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 Post subject:
PostPosted: April 2nd, 2007, 11:26 am 
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"bi_isSinglePlayer" only works outide of Bnet, even if you're "single player"


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 Post subject: Re: Single Player
PostPosted: July 14th, 2007, 11:35 am 
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Joined: July 13th, 2007, 4:58 pm
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how do u open a map in jasscraft ??


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 Post subject: Re: Single Player
PostPosted: July 14th, 2007, 1:31 pm 
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Smart mappers will use a player group loop, or a game cache check. And some random conditions that check if the trigger is on or off throughout the map.

And you don't open a map in JassCraft, you open it's .j file. To do that, you open the map up with an MPQ editor, extract war3map.j, and THEN open it up with JassCraft. It might be hidden (in the MPQ) but there are already places here that explain what to do about that (I think...).

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 Post subject: Re: Single Player
PostPosted: July 30th, 2007, 3:45 pm 
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Joined: June 24th, 2007, 10:32 pm
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The guarunteed way to enable Save and Load triggers, is look for all lines saying: "DisableTrigger( <Save Trigger Variable> )" and delete them.


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 Post subject: Re: Single Player
PostPosted: August 10th, 2007, 9:13 am 
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This really helped me :)

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