in the sense that people would want to jump you before you cast the spell
Of course. Any spell made by Aero can't be good for whoever it's going to be used on.
@Aero,
Here's a spell idea that I'd like to see done... A slam spell that pushes all of the units it hits back to a 300 circle-radius around the caster. It wouldn't be pushing them back 300 if they get hit, but pushing them to a 300 radius line. So if they're 50 away, it moves them 250, but if they're 100 away, it moves them 200.
Agreed that spell you requested is similar to reverse polarity like in dota
Edit: Got a spell that i would to request the unit slams the ground and stuns the enemy for 2 seconds within a 250 radius. after the stun duration is over the units affected by the spell are slowed by 40%. (this is from dota)
Edit2: Does it really matter if you set variables under globals and using local under functions?
Anyways, the spell, looks the ownage. Though, it seems a bit choppy. Just a little. Looking at code right now. I might reproduce it ^_^
eeeeee...... u r so cheeky. No shame at all. If you can make the code cleaner. Show it please. Aero is a jass master. Dont you dare to say his spell is choppy. boaster liar pro wannabes
Joined: April 12th, 2007, 2:43 am Posts: 54 Location: STALKER!!!
TheDarkKnight wrote:
Sevion wrote:
Anyways, the spell, looks the ownage. Though, it seems a bit choppy. Just a little. Looking at code right now. I might reproduce it ^_^
eeeeee...... u r so cheeky. No shame at all. If you can make the code cleaner. Show it please. Aero is a jass master. Dont you dare to say his spell is choppy. boaster liar pro wannabes
Wut? I already have? I just have to iron out some bugs, then I have to view his code for the exact distance formulas and such.
And by "choppy", I was referring to the orbs' movement? What the hell are you talking about? Have you even tested the spell? Have you looked at the code?
If not, then GTFOAD.
I'm not saying his code is bad. It's definitely good. Hell, it's very good. But some how, I just didn't like this code. It was very strangely indented and seemed a bit strange to me. Which is why I was going to reproduce it. Which I have.
_________________ "Sticks and stones may break my bones, but words will never hurt me!" Ouch! MY ARM!! YOU BROKE MY ARM!!
Everyone makes errors in their code, it's only that the "pros" makes less errors but they are better hidden because you walk around the common stuff easily. If this wasn't true debugging wouldn't exist.
Joined: April 12th, 2007, 2:43 am Posts: 54 Location: STALKER!!!
Gwypaas wrote:
Everyone makes errors in their code, it's only that the "pros" makes less errors but they are better hidden because you walk around the common stuff easily. If this wasn't true debugging wouldn't exist.
Shh, Gwy, let them rant
_________________ "Sticks and stones may break my bones, but words will never hurt me!" Ouch! MY ARM!! YOU BROKE MY ARM!!
Everyone makes errors in their code, it's only that the "pros" makes less errors but they are better hidden because you walk around the common stuff easily. If this wasn't true debugging wouldn't exist.
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