(JJ's CP) Zombie-Simulator.1.7

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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mescovic
Newcomer
Posts: 13
Joined: October 17th, 2008, 3:02 am

(JJ's CP) Zombie-Simulator.1.7

Post by mescovic »

Map: Zombie-Simulator.1.7

Map Description: This map is a very unique zombie survival where not only does a player play the zombie he actually only has one zombie... until he decides to break out of his cage and infect the military bases scientists and slip away from the guards with his new army of poorly motor skilled beings that will eventually cause cities hell and- uh, maybe I am giving too much away... The humans play out much differently and both sides, I know from experience, are very fun.

Request: Add JJ's CP with the activator. -Zombie (space) (space) Or any would do.

Map Link: http://www.hiveworkshop.com/forums/reso ... p?t=117056

Thank you for taking the time to read this and I would be very grateful if you do the request.
User avatar
DongChengWei
Member
Posts: 58
Joined: December 29th, 2008, 5:02 pm
Title: Xeno The Blader
Location: Taipei , Taiwan

Re: (JJ's CP) Zombie-Simulator.1.7

Post by DongChengWei »

Added JJCP.
Activator : -Zombie<space><space>
Spoiler:
-Zombie<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Edit :
Keep failed on uploading map - -
Trying mediaFire
Image
mescovic
Newcomer
Posts: 13
Joined: October 17th, 2008, 3:02 am

Re: (JJ's CP) Zombie-Simulator.1.7

Post by mescovic »

Thank you for doing the request but please post a download link.
User avatar
DongChengWei
Member
Posts: 58
Joined: December 29th, 2008, 5:02 pm
Title: Xeno The Blader
Location: Taipei , Taiwan

Re: (JJ's CP) Zombie-Simulator.1.7

Post by DongChengWei »

Can't you see this ??
Keep failed on uploading map - -
Trying mediaFire
Just wait - - because I still failed upload in MediaFire yesterday....

Edit :
Done.
Here is it.
http://www.mediafire.com/download.php?zdwy0gi4qni
Image