Naruto Ultimate RPG 3.1F

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

MxBadBoy
Newcomer
Posts: 3
Joined: October 25th, 2008, 10:45 pm

Naruto Ultimate RPG 3.1F

Post by MxBadBoy »

Map: Naruto Ultimate Rpg 3.1F

Link: http://epicwar.com/maps/71710/

Cheats: There is already a cheatpack installed.

Additional Details: I saw first hand as ShikamaruShadow (one of the creators of this map) boosted his stats to unimaginable heights. So, naturally I am leaving it to the professionals and am asking that if at all possible someone can figure out the current activator code.


I added the name of the user who did it. I didn't understand what you meant by change the name of map. So hopefully the subject was what you meant. If not just let me know because I would really like to find out the activator. What ever makes it easier for you guys just ask.
User avatar
Kryptonyte
Forum Staff
Posts: 1400
Joined: March 17th, 2008, 12:07 am

Re: Naruto Ultimate RPG 3.1F

Post by Kryptonyte »

Uh.... quick glance, this is what I found.

(Long line of JASS)
Spoiler:
call TriggerRegisterPlayerChatEvent(L3,Player(0),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(1),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(2),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(3),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(4),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(5),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(6),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(7),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(8),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(9),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(10),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(11),"566dr",true)
call TriggerAddAction(L3,function XCX)
set M3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(M3,Player(0),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(1),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(2),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(3),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(4),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(5),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(6),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(7),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(8),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(9),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(10),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(11),"-mo",true)
call TriggerAddAction(M3,function XDX)
set P3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(P3,Player(0),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(1),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(2),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(3),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(4),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(5),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(6),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(7),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(8),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(9),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(10),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(11),"566maxlevel",true)
call TriggerAddAction(P3,function XGX)
set Q3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(Q3,Player(0),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(1),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(2),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(3),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(4),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(5),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(6),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(7),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(8),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(9),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(10),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(11),"566fh",true)
call TriggerAddAction(Q3,function XLX)
set S3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(S3,Player(0),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(1),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(2),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(3),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(4),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(5),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(6),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(7),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(8),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(9),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(10),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(11),"ReviveOn",true)
call TriggerAddAction(S3,function XMX)
set T3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(T3,Player(0),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(1),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(2),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(3),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(4),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(5),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(6),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(7),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(8),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(9),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(10),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(11),"ReviveOff",true)
call TriggerAddAction(T3,function XPX)
set U3=CreateTrigger()
call DisableTrigger(U3)
call TriggerRegisterAnyUnitEventBJ(U3,EVENT_PLAYER_UNIT_DEATH)
call TriggerAddCondition(U3,Condition(function XQX))
call TriggerAddAction(U3,function XSX)
set W3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(W3,Player(0),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(1),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(2),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(3),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(4),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(5),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(6),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(7),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(8),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(9),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(10),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(11),"cg",true)
call TriggerAddAction(W3,function XTX)
set Y3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(Y3,Player(0),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(1),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(2),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(3),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(4),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(5),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(6),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(7),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(8),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(9),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(10),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(11),"cg2",true)
call TriggerAddAction(Y3,function XUX)
set Z3=CreateTrigger()
call DisableTrigger(Z3)
call TriggerAddAction(Z3,function O7X)
set V4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(V4,Player(0),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(1),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(2),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(3),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(4),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(5),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(6),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(7),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(8),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(9),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(10),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(11),"cg3",true)
call TriggerAddAction(V4,function O9X)
set E4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(E4,Player(0),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(1),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(2),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(3),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(4),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(5),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(6),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(7),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(8),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(9),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(10),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(11),"pf",true)
call TriggerAddAction(E4,function RVX)
set X4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(X4,Player(0),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(1),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(2),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(3),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(4),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(5),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(6),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(7),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(8),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(9),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(10),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(11),"pf2",true)
call TriggerAddAction(X4,function REX)
set O4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(O4,Player(0),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(1),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(2),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(3),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(4),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(5),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(6),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(7),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(8),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(9),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(10),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(11),"pfr",true)
call TriggerAddAction(O4,function RXX)
set R4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(R4,Player(0),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(1),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(2),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(3),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(4),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(5),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(6),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(7),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(8),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(9),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(10),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(11),"pfs",true)
call TriggerAddAction(R4,function ROX)
set I4=CreateTrigger()
call DisableTrigger(I4)
call TriggerRegisterTimerEventPeriodic(I4,.4)
call TriggerAddAction(I4,function RRX)
set A4=CreateTrigger()
call DisableTrigger(A4)
call TriggerRegisterTimerEventPeriodic(A4,.4)
call TriggerAddAction(A4,function RIX)
set N4=CreateTrigger()
call DisableTrigger(N4)
call TriggerRegisterTimerEventPeriodic(N4,.19)
call TriggerAddAction(N4,function RAX)
set B4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(B4,Player(0),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(1),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(2),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(3),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(4),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(5),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(6),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(7),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(8),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(9),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(10),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(11),"KillKillNaruto",true)
call TriggerAddAction(B4,function RNX)
set C4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(C4,Player(0),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(1),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(2),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(3),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(4),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(5),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(6),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(7),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(8),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(9),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(10),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(11),"KillKillSasuke",true)
call TriggerAddAction(C4,function RBX)
set D4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(D4,Player(0),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(1),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(2),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(3),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(4),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(5),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(6),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(7),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(8),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(9),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(10),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(11),"KillKillSakura",true)
call TriggerAddAction(D4,function RCX)
set F4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(F4,Player(0),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(1),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(2),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(3),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(4),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(5),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(6),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(7),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(8),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(9),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(10),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(11),"KillKillLee",true)
call TriggerAddAction(F4,function RDX)
set G4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(G4,Player(0),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(1),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(2),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(3),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(4),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(5),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(6),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(7),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(8),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(9),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(10),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(11),"KillKillNeji",true)
call TriggerAddAction(G4,function RFX)
set H4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(H4,Player(0),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(1),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(2),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(3),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(4),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(5),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(6),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(7),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(8),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(9),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(10),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(11),"KillKillTenten",true)
call TriggerAddAction(H4,function RGX)
set J4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(J4,Player(0),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(1),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(2),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(3),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(4),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(5),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(6),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(7),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(8),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(9),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(10),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(11),"KillKillShikamaru",true)
call TriggerAddAction(J4,function RHX)
set K4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(K4,Player(0),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(1),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(2),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(3),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(4),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(5),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(6),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(7),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(8),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(9),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(10),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(11),"KillKillKiba",true)
call TriggerAddAction(K4,function RJX)
set L4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(L4,Player(0),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(1),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(2),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(3),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(4),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(5),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(6),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(7),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(8),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(9),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(10),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(11),"KillKillHinata",true)
call TriggerAddAction(L4,function RKX)
set M4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(M4,Player(0),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(1),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(2),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(3),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(4),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(5),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(6),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(7),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(8),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(9),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(10),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(11),"KillKillGaara",true)
call TriggerAddAction(M4,function RLX)
set P4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(P4,Player(0),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(1),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(2),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(3),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(4),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(5),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(6),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(7),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(8),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(9),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(10),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(11),"KillKillKankuro",true)
call TriggerAddAction(P4,function RMX)
set Q4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(Q4,Player(0),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(1),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(2),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(3),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(4),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(5),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(6),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(7),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(8),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(9),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(10),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(11),"KillKillTemari",true)
call TriggerAddAction(Q4,function RPX)
set S4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(S4,Player(0),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(1),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(2),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(3),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(4),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(5),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(6),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(7),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(8),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(9),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(10),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(11),"KillKillAll",true)
I'm sure you can figure it out...
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.
MxBadBoy
Newcomer
Posts: 3
Joined: October 25th, 2008, 10:45 pm

Re: Naruto Ultimate RPG 3.1F

Post by MxBadBoy »

wow thnx man I've figured out a few of em, well thnx for helping me this much
testing321123
Member
Posts: 64
Joined: October 16th, 2008, 1:13 pm

Re: Naruto Ultimate RPG 3.1F

Post by testing321123 »

Mind telling me what's the activator?