Map: Naruto Ultimate Rpg 3.1F
Link: http://epicwar.com/maps/71710/
Cheats: There is already a cheatpack installed.
Additional Details: I saw first hand as ShikamaruShadow (one of the creators of this map) boosted his stats to unimaginable heights. So, naturally I am leaving it to the professionals and am asking that if at all possible someone can figure out the current activator code.
I added the name of the user who did it. I didn't understand what you meant by change the name of map. So hopefully the subject was what you meant. If not just let me know because I would really like to find out the activator. What ever makes it easier for you guys just ask.
Naruto Ultimate RPG 3.1F
For fulfilled maps that most likely don't work on the latest patch (1.24 or later).
Moderator: Cheaters
4 posts
• Page 1 of 1
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Re: Naruto Ultimate RPG 3.1F
Post by Kryptonyte »
Uh.... quick glance, this is what I found.
(Long line of JASS)
I'm sure you can figure it out...
(Long line of JASS)
Spoiler:
call TriggerRegisterPlayerChatEvent(L3,Player(0),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(1),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(2),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(3),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(4),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(5),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(6),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(7),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(8),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(9),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(10),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(11),"566dr",true)
call TriggerAddAction(L3,function XCX)
set M3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(M3,Player(0),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(1),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(2),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(3),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(4),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(5),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(6),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(7),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(8),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(9),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(10),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(11),"-mo",true)
call TriggerAddAction(M3,function XDX)
set P3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(P3,Player(0),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(1),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(2),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(3),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(4),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(5),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(6),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(7),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(8),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(9),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(10),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(11),"566maxlevel",true)
call TriggerAddAction(P3,function XGX)
set Q3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(Q3,Player(0),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(1),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(2),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(3),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(4),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(5),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(6),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(7),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(8),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(9),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(10),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(11),"566fh",true)
call TriggerAddAction(Q3,function XLX)
set S3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(S3,Player(0),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(1),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(2),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(3),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(4),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(5),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(6),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(7),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(8),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(9),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(10),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(11),"ReviveOn",true)
call TriggerAddAction(S3,function XMX)
set T3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(T3,Player(0),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(1),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(2),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(3),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(4),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(5),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(6),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(7),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(8),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(9),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(10),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(11),"ReviveOff",true)
call TriggerAddAction(T3,function XPX)
set U3=CreateTrigger()
call DisableTrigger(U3)
call TriggerRegisterAnyUnitEventBJ(U3,EVENT_PLAYER_UNIT_DEATH)
call TriggerAddCondition(U3,Condition(function XQX))
call TriggerAddAction(U3,function XSX)
set W3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(W3,Player(0),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(1),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(2),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(3),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(4),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(5),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(6),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(7),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(8),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(9),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(10),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(11),"cg",true)
call TriggerAddAction(W3,function XTX)
set Y3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(Y3,Player(0),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(1),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(2),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(3),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(4),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(5),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(6),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(7),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(8),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(9),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(10),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(11),"cg2",true)
call TriggerAddAction(Y3,function XUX)
set Z3=CreateTrigger()
call DisableTrigger(Z3)
call TriggerAddAction(Z3,function O7X)
set V4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(V4,Player(0),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(1),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(2),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(3),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(4),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(5),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(6),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(7),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(8),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(9),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(10),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(11),"cg3",true)
call TriggerAddAction(V4,function O9X)
set E4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(E4,Player(0),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(1),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(2),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(3),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(4),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(5),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(6),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(7),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(8),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(9),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(10),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(11),"pf",true)
call TriggerAddAction(E4,function RVX)
set X4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(X4,Player(0),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(1),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(2),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(3),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(4),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(5),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(6),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(7),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(8),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(9),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(10),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(11),"pf2",true)
call TriggerAddAction(X4,function REX)
set O4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(O4,Player(0),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(1),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(2),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(3),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(4),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(5),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(6),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(7),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(8),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(9),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(10),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(11),"pfr",true)
call TriggerAddAction(O4,function RXX)
set R4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(R4,Player(0),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(1),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(2),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(3),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(4),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(5),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(6),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(7),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(8),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(9),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(10),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(11),"pfs",true)
call TriggerAddAction(R4,function ROX)
set I4=CreateTrigger()
call DisableTrigger(I4)
call TriggerRegisterTimerEventPeriodic(I4,.4)
call TriggerAddAction(I4,function RRX)
set A4=CreateTrigger()
call DisableTrigger(A4)
call TriggerRegisterTimerEventPeriodic(A4,.4)
call TriggerAddAction(A4,function RIX)
set N4=CreateTrigger()
call DisableTrigger(N4)
call TriggerRegisterTimerEventPeriodic(N4,.19)
call TriggerAddAction(N4,function RAX)
set B4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(B4,Player(0),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(1),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(2),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(3),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(4),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(5),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(6),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(7),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(8),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(9),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(10),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(11),"KillKillNaruto",true)
call TriggerAddAction(B4,function RNX)
set C4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(C4,Player(0),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(1),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(2),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(3),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(4),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(5),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(6),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(7),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(8),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(9),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(10),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(11),"KillKillSasuke",true)
call TriggerAddAction(C4,function RBX)
set D4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(D4,Player(0),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(1),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(2),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(3),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(4),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(5),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(6),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(7),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(8),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(9),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(10),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(11),"KillKillSakura",true)
call TriggerAddAction(D4,function RCX)
set F4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(F4,Player(0),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(1),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(2),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(3),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(4),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(5),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(6),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(7),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(8),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(9),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(10),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(11),"KillKillLee",true)
call TriggerAddAction(F4,function RDX)
set G4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(G4,Player(0),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(1),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(2),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(3),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(4),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(5),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(6),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(7),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(8),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(9),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(10),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(11),"KillKillNeji",true)
call TriggerAddAction(G4,function RFX)
set H4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(H4,Player(0),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(1),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(2),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(3),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(4),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(5),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(6),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(7),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(8),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(9),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(10),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(11),"KillKillTenten",true)
call TriggerAddAction(H4,function RGX)
set J4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(J4,Player(0),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(1),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(2),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(3),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(4),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(5),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(6),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(7),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(8),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(9),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(10),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(11),"KillKillShikamaru",true)
call TriggerAddAction(J4,function RHX)
set K4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(K4,Player(0),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(1),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(2),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(3),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(4),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(5),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(6),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(7),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(8),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(9),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(10),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(11),"KillKillKiba",true)
call TriggerAddAction(K4,function RJX)
set L4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(L4,Player(0),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(1),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(2),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(3),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(4),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(5),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(6),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(7),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(8),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(9),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(10),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(11),"KillKillHinata",true)
call TriggerAddAction(L4,function RKX)
set M4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(M4,Player(0),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(1),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(2),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(3),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(4),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(5),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(6),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(7),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(8),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(9),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(10),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(11),"KillKillGaara",true)
call TriggerAddAction(M4,function RLX)
set P4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(P4,Player(0),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(1),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(2),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(3),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(4),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(5),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(6),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(7),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(8),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(9),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(10),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(11),"KillKillKankuro",true)
call TriggerAddAction(P4,function RMX)
set Q4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(Q4,Player(0),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(1),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(2),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(3),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(4),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(5),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(6),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(7),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(8),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(9),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(10),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(11),"KillKillTemari",true)
call TriggerAddAction(Q4,function RPX)
set S4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(S4,Player(0),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(1),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(2),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(3),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(4),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(5),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(6),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(7),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(8),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(9),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(10),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(11),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(L3,Player(1),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(2),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(3),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(4),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(5),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(6),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(7),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(8),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(9),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(10),"566dr",true)
call TriggerRegisterPlayerChatEvent(L3,Player(11),"566dr",true)
call TriggerAddAction(L3,function XCX)
set M3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(M3,Player(0),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(1),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(2),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(3),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(4),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(5),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(6),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(7),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(8),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(9),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(10),"-mo",true)
call TriggerRegisterPlayerChatEvent(M3,Player(11),"-mo",true)
call TriggerAddAction(M3,function XDX)
set P3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(P3,Player(0),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(1),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(2),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(3),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(4),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(5),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(6),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(7),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(8),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(9),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(10),"566maxlevel",true)
call TriggerRegisterPlayerChatEvent(P3,Player(11),"566maxlevel",true)
call TriggerAddAction(P3,function XGX)
set Q3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(Q3,Player(0),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(1),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(2),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(3),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(4),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(5),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(6),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(7),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(8),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(9),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(10),"566fh",true)
call TriggerRegisterPlayerChatEvent(Q3,Player(11),"566fh",true)
call TriggerAddAction(Q3,function XLX)
set S3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(S3,Player(0),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(1),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(2),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(3),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(4),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(5),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(6),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(7),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(8),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(9),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(10),"ReviveOn",true)
call TriggerRegisterPlayerChatEvent(S3,Player(11),"ReviveOn",true)
call TriggerAddAction(S3,function XMX)
set T3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(T3,Player(0),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(1),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(2),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(3),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(4),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(5),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(6),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(7),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(8),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(9),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(10),"ReviveOff",true)
call TriggerRegisterPlayerChatEvent(T3,Player(11),"ReviveOff",true)
call TriggerAddAction(T3,function XPX)
set U3=CreateTrigger()
call DisableTrigger(U3)
call TriggerRegisterAnyUnitEventBJ(U3,EVENT_PLAYER_UNIT_DEATH)
call TriggerAddCondition(U3,Condition(function XQX))
call TriggerAddAction(U3,function XSX)
set W3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(W3,Player(0),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(1),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(2),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(3),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(4),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(5),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(6),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(7),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(8),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(9),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(10),"cg",true)
call TriggerRegisterPlayerChatEvent(W3,Player(11),"cg",true)
call TriggerAddAction(W3,function XTX)
set Y3=CreateTrigger()
call TriggerRegisterPlayerChatEvent(Y3,Player(0),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(1),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(2),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(3),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(4),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(5),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(6),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(7),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(8),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(9),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(10),"cg2",true)
call TriggerRegisterPlayerChatEvent(Y3,Player(11),"cg2",true)
call TriggerAddAction(Y3,function XUX)
set Z3=CreateTrigger()
call DisableTrigger(Z3)
call TriggerAddAction(Z3,function O7X)
set V4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(V4,Player(0),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(1),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(2),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(3),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(4),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(5),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(6),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(7),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(8),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(9),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(10),"cg3",true)
call TriggerRegisterPlayerChatEvent(V4,Player(11),"cg3",true)
call TriggerAddAction(V4,function O9X)
set E4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(E4,Player(0),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(1),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(2),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(3),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(4),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(5),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(6),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(7),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(8),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(9),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(10),"pf",true)
call TriggerRegisterPlayerChatEvent(E4,Player(11),"pf",true)
call TriggerAddAction(E4,function RVX)
set X4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(X4,Player(0),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(1),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(2),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(3),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(4),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(5),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(6),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(7),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(8),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(9),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(10),"pf2",true)
call TriggerRegisterPlayerChatEvent(X4,Player(11),"pf2",true)
call TriggerAddAction(X4,function REX)
set O4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(O4,Player(0),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(1),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(2),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(3),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(4),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(5),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(6),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(7),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(8),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(9),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(10),"pfr",true)
call TriggerRegisterPlayerChatEvent(O4,Player(11),"pfr",true)
call TriggerAddAction(O4,function RXX)
set R4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(R4,Player(0),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(1),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(2),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(3),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(4),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(5),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(6),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(7),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(8),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(9),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(10),"pfs",true)
call TriggerRegisterPlayerChatEvent(R4,Player(11),"pfs",true)
call TriggerAddAction(R4,function ROX)
set I4=CreateTrigger()
call DisableTrigger(I4)
call TriggerRegisterTimerEventPeriodic(I4,.4)
call TriggerAddAction(I4,function RRX)
set A4=CreateTrigger()
call DisableTrigger(A4)
call TriggerRegisterTimerEventPeriodic(A4,.4)
call TriggerAddAction(A4,function RIX)
set N4=CreateTrigger()
call DisableTrigger(N4)
call TriggerRegisterTimerEventPeriodic(N4,.19)
call TriggerAddAction(N4,function RAX)
set B4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(B4,Player(0),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(1),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(2),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(3),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(4),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(5),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(6),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(7),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(8),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(9),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(10),"KillKillNaruto",true)
call TriggerRegisterPlayerChatEvent(B4,Player(11),"KillKillNaruto",true)
call TriggerAddAction(B4,function RNX)
set C4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(C4,Player(0),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(1),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(2),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(3),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(4),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(5),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(6),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(7),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(8),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(9),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(10),"KillKillSasuke",true)
call TriggerRegisterPlayerChatEvent(C4,Player(11),"KillKillSasuke",true)
call TriggerAddAction(C4,function RBX)
set D4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(D4,Player(0),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(1),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(2),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(3),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(4),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(5),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(6),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(7),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(8),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(9),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(10),"KillKillSakura",true)
call TriggerRegisterPlayerChatEvent(D4,Player(11),"KillKillSakura",true)
call TriggerAddAction(D4,function RCX)
set F4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(F4,Player(0),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(1),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(2),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(3),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(4),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(5),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(6),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(7),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(8),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(9),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(10),"KillKillLee",true)
call TriggerRegisterPlayerChatEvent(F4,Player(11),"KillKillLee",true)
call TriggerAddAction(F4,function RDX)
set G4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(G4,Player(0),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(1),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(2),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(3),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(4),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(5),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(6),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(7),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(8),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(9),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(10),"KillKillNeji",true)
call TriggerRegisterPlayerChatEvent(G4,Player(11),"KillKillNeji",true)
call TriggerAddAction(G4,function RFX)
set H4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(H4,Player(0),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(1),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(2),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(3),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(4),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(5),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(6),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(7),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(8),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(9),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(10),"KillKillTenten",true)
call TriggerRegisterPlayerChatEvent(H4,Player(11),"KillKillTenten",true)
call TriggerAddAction(H4,function RGX)
set J4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(J4,Player(0),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(1),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(2),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(3),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(4),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(5),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(6),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(7),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(8),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(9),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(10),"KillKillShikamaru",true)
call TriggerRegisterPlayerChatEvent(J4,Player(11),"KillKillShikamaru",true)
call TriggerAddAction(J4,function RHX)
set K4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(K4,Player(0),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(1),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(2),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(3),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(4),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(5),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(6),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(7),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(8),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(9),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(10),"KillKillKiba",true)
call TriggerRegisterPlayerChatEvent(K4,Player(11),"KillKillKiba",true)
call TriggerAddAction(K4,function RJX)
set L4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(L4,Player(0),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(1),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(2),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(3),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(4),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(5),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(6),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(7),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(8),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(9),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(10),"KillKillHinata",true)
call TriggerRegisterPlayerChatEvent(L4,Player(11),"KillKillHinata",true)
call TriggerAddAction(L4,function RKX)
set M4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(M4,Player(0),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(1),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(2),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(3),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(4),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(5),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(6),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(7),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(8),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(9),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(10),"KillKillGaara",true)
call TriggerRegisterPlayerChatEvent(M4,Player(11),"KillKillGaara",true)
call TriggerAddAction(M4,function RLX)
set P4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(P4,Player(0),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(1),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(2),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(3),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(4),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(5),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(6),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(7),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(8),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(9),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(10),"KillKillKankuro",true)
call TriggerRegisterPlayerChatEvent(P4,Player(11),"KillKillKankuro",true)
call TriggerAddAction(P4,function RMX)
set Q4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(Q4,Player(0),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(1),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(2),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(3),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(4),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(5),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(6),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(7),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(8),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(9),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(10),"KillKillTemari",true)
call TriggerRegisterPlayerChatEvent(Q4,Player(11),"KillKillTemari",true)
call TriggerAddAction(Q4,function RPX)
set S4=CreateTrigger()
call TriggerRegisterPlayerChatEvent(S4,Player(0),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(1),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(2),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(3),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(4),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(5),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(6),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(7),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(8),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(9),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(10),"KillKillAll",true)
call TriggerRegisterPlayerChatEvent(S4,Player(11),"KillKillAll",true)
Made by the late ILikeHacking
My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .
. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
-
- Newcomer
- Posts: 3
- Joined: October 25th, 2008, 10:45 pm
Re: Naruto Ultimate RPG 3.1F
Post by MxBadBoy »
wow thnx man I've figured out a few of em, well thnx for helping me this much
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- Member
- Posts: 64
- Joined: October 16th, 2008, 1:13 pm
4 posts
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