[jj cp+single player]DARK INVASION II 2.04

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

julian02323
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Posts: 8
Joined: August 2nd, 2008, 4:07 pm

[jj cp+single player]DARK INVASION II 2.04

Post by julian02323 »

Map name: Dark Invasion 2.04
Description:
"An epic ORPG featuring custom combat system and numerous other features"
====================================
Forums: http://www.DarkInvasion.co.nr
====================================

Link:epicwar

Cheat hints: This map DOES have anti-cheats, remove them before posting the map.
Last edited by Kryptonyte on October 7th, 2008, 4:55 am, edited 2 times in total.
Reason: Updated request
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Kryptonyte
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Posts: 1400
Joined: March 17th, 2008, 12:07 am

Re: [jj cp+single player]DARK INVASION II 2.04

Post by Kryptonyte »

Untrashed, updated request, deleting old posts to clear it out.
(This post will be kept to back this still appear on New Posts)

12 days until being trashed, if not completed.
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.
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Bartimaeus
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Re: [jj cp+single player]DARK INVASION II 2.04

Post by Bartimaeus »

Way to not untrash it.
julian02323
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Posts: 8
Joined: August 2nd, 2008, 4:07 pm

Re: [jj cp+single player]DARK INVASION II 2.04

Post by julian02323 »

thanx krypto!!
:P
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Pyro7778
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Joined: April 17th, 2008, 10:04 pm
Location: Pittsburgh

Re: [jj cp+single player]DARK INVASION II 2.04

Post by Pyro7778 »

Tested and works

JJ's CP

Act: -cheats<space><space>
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For Info on PCI, Haxorizor, and upcoming project check out:
Team-Pyro's HomePage
doublex
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Posts: 1
Joined: November 23rd, 2008, 9:16 am

Re: [jj cp+single player]DARK INVASION II 2.04

Post by doublex »

can you make a lvl100 invalid spawn at the player's unit with 1 hp? so you get alot of exp from a kill?

or create the lvl100 invalid along with a unit belong to triggering player to (storm bolt) or w/e so you dont even have to attack.
Jackdrits
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Posts: 13
Joined: March 2nd, 2009, 1:21 am

Re: [jj cp+single player]DARK INVASION II 2.04

Post by Jackdrits »

Ok, it says "Cheats enabled" but what do i do next?
Are there any other commands i have to use?
Kiyoshi
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Posts: 2
Joined: February 2nd, 2009, 10:16 am

Re: [jj cp+single player]DARK INVASION II 2.04

Post by Kiyoshi »

Yeah there's more since someone wasn't bothered to add it, but then again its on the forums regardless ^_^

JJ's Commands;
Spoiler:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Jackdrits
Newcomer
Posts: 13
Joined: March 2nd, 2009, 1:21 am

Re: [jj cp+single player]DARK INVASION II 2.04

Post by Jackdrits »

Kiyoshi wrote:Yeah there's more since someone wasn't bothered to add it, but then again its on the forums regardless ^_^

JJ's Commands;
Spoiler:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Thank you! :)
Jackdrits
Newcomer
Posts: 13
Joined: March 2nd, 2009, 1:21 am

Re: [jj cp+single player]DARK INVASION II 2.04

Post by Jackdrits »

Oh, i forgot to ask..

Could you guys do the same for the version 2.09 of this same map?

There is also a 2.11b version available already!