For more info:By 1UP Staff, 05/18/2007 wrote:The rumors were true! At its event in Korea, Blizzard just officially announced StarCraft 2, showed a trailer and played the game live. Here's what we know so far:
While there are still some big questions to be answered as the presentation continues -- when is it shipping, has the units per player at one time been increased, what do the Protoss eat -- Blizzard is slowly removing the shroud of mystery. A big announcement (what, StarCraft 2 wasn't enough?) is that Dustin Browder is the project's lead designer. Relax if you haven't heard of him before, game developers aren't household names like movie stars. Browder has plenty of experience, having worked on Command & Conquer: Red Alert 2, The Lord of the Rings: Battle for Middle-Earth, Dark Reign 2 The Lord of the Rings: The Battle for Middle-Earth II.
Browder joined Blizzard's employ back in 2005, and we haven't heard much from him since. Given his extensive background developing RTS titles, Browder does stand out as a good choice. Though, it is odd that potentially two years into the development of StarCraft 2 he's calling the footage shown off in Korea "early code." Still, the footage he showed off included a FMV sequence of a regular Terran being put into his combat gear. A fitting metaphor for Blizzard gearing up for their return to the RTS genre.
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A lot of new Protoss units were shown off, such as the Immortals, who have a special shield that actives once struck with a powerful blow. While Siege Tanks couldn't touch these units, perhaps a little SVU could kill it? There's also the Protoss Mothership, which sounds to us like the Death Star of StarCraft or at least the Super Star Destroyer Executor. It's a unique unit, meaning you can only have one at a time, and while cost you a bundle of resources. But you get what you pay for, and this unit will certainly get the job done. It has a laser attack call the Planet Cracker, and is also able to generate black holes to destroy other enemy ships.
However, don't think that the other races have been forgotten. Browder also showed off a new feature for the Zerglings, where they can mutate into "suicidal bombs." The Terrans also have the Reapers, which sounds like a polar opposite to the Immortal. With their jetpacks and low powered pistols, they're not going to take down the mothership, but they'll certainly be able to tackle Immortals without trigger their shields.
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http://starcraft2.com/
AKA Starcraft with better graphics...........
Is it just me, or is this not all that appealing? =/
PS:
So I guess we'll expand to SC2 when that comes out. ^^Starcraft2.com wrote: Features:
- Fast-paced, hard-hitting, tightly balanced competitive real-time strategy gameplay that recaptures and improves on the magic of the original game
- Three completely distinct races: Protoss, Terran, and Zerg
- New units and gameplay mechanics further distinguish each race
- Groundbreaking single-player "story-mode" campaign
- Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes
- Full multiplayer support, with new competitive features and matchmaking utilities available through Battle.net
- Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience
Edit:
Videos:
Cinematic Trailer:
Windows or Mac
Artwork Trailer:
Windows or Mac
Gameplay Trailer:
Windows or Mac
(this will be edited in on 11/20 [as it is still being made])