Naruto Battle Royal 3.7

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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jiafish
Newcomer
Posts: 14
Joined: May 25th, 2007, 11:30 pm

Naruto Battle Royal 3.7

Post by jiafish »

This is a map with almost all naruto characters you can play with.
My friend and I are translating this chinese map to english right now, but we are having some problem with jass.
So here's my request:
I want the war3map.j file, when opened in .txt form, all the texts are not squished together and most importantly, the chinese has to be in chinese, not some unrecognizable code. I used xdep etc and mine are squished together and they don't show chinese therefore i cannot translate it.
I don't need the models and the other stuff
Here's the link:
http://epicwar.com/maps/59397/
Thank you in advance.
initialD
Some Honorary Title
Posts: 1713
Joined: June 8th, 2007, 5:08 am
Title: Angry Bird

Re: Naruto Battle Royal 3.7

Post by initialD »

the text could be in other places as well. Are you sure you just want the J file?

Here is the J file all translate back to chinese word.
But......!
I translate them in NJ star. The margin is limited it will seperate LONG sentences into 2 sentences.
So you may see something like this:

Code: Select all

if(Trig_player_choice_AI_hero_Func001Func001Func001Func001Func001Func001Func004Func001Func001C(
))then
So you got to manually fix them to

Code: Select all

if(Trig_player_choice_AI_hero_Func001Func001Func001Func001Func001Func001Func004Func001Func001C())then
Sorry I dont have the time to fix it for you..
But you got your chinese words.
good luck have fun.

p/s: If you don't have any JASS knowledge to fix the split sentence. Just use the following file as reference. Make your translate thingie on the original J. file. Done.
Use JASScraft to open the J file so that the words don't squize together.