Code: Select all
Events:
Events
Player - Player 1 (Red) types a chat message containing -xp as A substring
Player - Player 2 (Blue) types a chat message containing -xp as A substring
Player - Player 3 (Teal) types a chat message containing -xp as A substring
Player - Player 4 (Purple) types a chat message containing -xp as A substring
Player - Player 5 (Yellow) types a chat message containing -xp as A substring
Player - Player 6 (Orange) types a chat message containing -xp as A substring
Player - Player 7 (Green) types a chat message containing -xp as A substring
Player - Player 8 (Pink) types a chat message containing -xp as A substring
Player - Player 9 (Gray) types a chat message containing -xp as A substring
Player - Player 10 (Light Blue) types a chat message containing -xp as A substring
Player - Player 11 (Dark Green) types a chat message containing -xp as A substring
Player - Player 12 (Brown) types a chat message containing -xp as A substring
Actions:
Hero - Add (Integer((Substring((Entered chat string), 4, 20)))) experience to (Picked unit), Hide level-up graphics

Maybe the same thing as with stats?