problem with naruto spell
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- Newcomer
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problem with naruto spell
i have problem with creating spell on we,but if you can make it for me, i'll give you credit
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- Member
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- Newcomer
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- Joined: June 21st, 2008, 2:47 pm
- Title: 4ever love 4ever d
Re: problem with naruto spell
the spells that i need are pushback efect, black bird genjutsu, and chidori
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- Tyrannical Drama Queen
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Re: problem with naruto spell
................gabriel_gamer wrote:the spells that i need are pushback efect, black bird genjutsu, and chidori
Like we said, explain to us what these spells do. Black Bird Genjutsu or Chidori could mean anything, ranging from a summoning spell, or a kamakazie.
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- Newcomer
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- Title: 4ever love 4ever d
Re: problem with naruto spell
all right the spells that i want are create an pushback effect, so just tell me how to create it
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- Forum Staff
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Re: problem with naruto spell
Do you mean the Chidori of of Naruto Wars v9.2 where they do a push wave towards the opponent and moves them back?
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- Newcomer
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Re: problem with naruto spell
Trigger 1 : Enabled and Initialy on
Chidori nagashi
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Chidori Nagashi
Actions
Set Unitcasting = (Casting unit)
Set target = (Target unit of ability being cast)
Set Specialefect = (Last created special effect)
Trigger - Turn on chidori nagashi waves <gen>
Wait 5.00 seconds
Trigger - Turn off chidori nagashi waves <gen>
Trigger 2 : Enabled only
chidori nagashi waves
Events
Time - Every 0.10 seconds of game time
Conditions
Actions
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Unit - Make Unitcasting Invulnerable
Unit - Pause Unitcasting
Special Effect - Create a special effect at (Random point in (Region centered at (Position of Unitcasting) with size (300.00, 300.00))) using Abilities\Weapons\Bolt\BoltImpact.mdl
Unit - Cause Unitcasting to damage circular area after 0.00 seconds of radius 300.00 at (Position of Unitcasting), dealing 0.50 damage of attack type Spells and damage type Normal
Unit - Make Unitcasting Vulnerable
Unit - Unpause Unitcasting
when i use this spell there are some bugs,can someone help me
Chidori nagashi
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Chidori Nagashi
Actions
Set Unitcasting = (Casting unit)
Set target = (Target unit of ability being cast)
Set Specialefect = (Last created special effect)
Trigger - Turn on chidori nagashi waves <gen>
Wait 5.00 seconds
Trigger - Turn off chidori nagashi waves <gen>
Trigger 2 : Enabled only
chidori nagashi waves
Events
Time - Every 0.10 seconds of game time
Conditions
Actions
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Unit - Make Unitcasting Invulnerable
Unit - Pause Unitcasting
Special Effect - Create a special effect at (Random point in (Region centered at (Position of Unitcasting) with size (300.00, 300.00))) using Abilities\Weapons\Bolt\BoltImpact.mdl
Unit - Cause Unitcasting to damage circular area after 0.00 seconds of radius 300.00 at (Position of Unitcasting), dealing 0.50 damage of attack type Spells and damage type Normal
Unit - Make Unitcasting Vulnerable
Unit - Unpause Unitcasting
when i use this spell there are some bugs,can someone help me
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- Tyrannical Drama Queen
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- Joined: November 19th, 2007, 5:05 am
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Re: problem with naruto spell
Well, what are the bugs?
Also, why do you do region around the target, when there is no region around him?
Also, why do you do region around the target, when there is no region around him?
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- The Flying Cow!
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Re: problem with naruto spell
Dude... If two people cast it at the same time, it'll make one of the triggers never stop -.-
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- Newcomer
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- Joined: June 21st, 2008, 2:47 pm
- Title: 4ever love 4ever d
Re: problem with naruto spell
when i use the spell with many objects around the caster,included other player then the model of all objects will mix together