Civilization IV 1.51

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

trut
Newcomer
Posts: 5
Joined: May 12th, 2008, 9:17 pm

Civilization IV 1.51

Post by trut »

I dont know if im posting this is the right place but i was wondering if someone could take the protection off on Civilization IV 1.51 here is the url link


http://www.epicwar.com/maps/41047/


please and thank u
Bushido

Re: Civilization IV 1.51

Post by Bushido »

U mean deprotect?
trut
Newcomer
Posts: 5
Joined: May 12th, 2008, 9:17 pm

Re: Civilization IV 1.51

Post by trut »

yes deprotect and put jj's cheat pack please
User avatar
Ozzapoo
The Flying Cow!
Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne

Re: Civilization IV 1.51

Post by Ozzapoo »

Why would you want to deprotect it and have JJ's cp in it aswell?
Visit Ozzapoo.net, my blog and the home of AutoCP and Cheatpack Detector!
AutoCP3 now available for free!
Bushido

Re: Civilization IV 1.51

Post by Bushido »

so u want 2 maps or 1map (that is corrupted) and the cheatpack? lol..
User avatar
Kryptonyte
Forum Staff
Posts: 1400
Joined: March 17th, 2008, 12:07 am

Re: Civilization IV 1.51

Post by Kryptonyte »

We don't need to deprotect it to add JJ's CP...
So here it is with JJ's CP, still protected. Mind blowing, isn't it?
So next time... if you just want a cheat-pack... just ask for one.
Not deprotection, but it's not needed.

Commands:
Spoiler:
-Krypto (activates cheats, it is case sensitive!)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.
trut
Newcomer
Posts: 5
Joined: May 12th, 2008, 9:17 pm

Re: Civilization IV 1.51

Post by trut »

but i also want it deprotected so i can edit some of this dudes gay bugs
User avatar
Kryptonyte
Forum Staff
Posts: 1400
Joined: March 17th, 2008, 12:07 am

Re: Civilization IV 1.51

Post by Kryptonyte »

Ok... let me explain this for you...
Deprotecting = You can open it in WE!
Woohoo! BUT... YOU WILL NOT BE ABLE TO EDIT/SAVE THE MAP
It will most likely corrupt the map and make it unless! Yay.
If you want to *restore* the map, so that you can edit it, be my guest.
We don't do it, because it can take anywhere from a month to a year.

Edit by the King: U can ask the Map Maker for an unprotected Version of his Map(that is playable)..
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.