Curse of Time RPG. -Hellsing Mod*

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

Vesper77
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Posts: 74
Joined: May 28th, 2008, 5:20 am

Curse of Time RPG. -Hellsing Mod*

Post by Vesper77 »

To start off
So I've seen many kinds of this map hacked and I searched from pages 1 to 20 3 times to triple check incase this is considered a spam post cause it might have been requested. Reason for 1 to 20 is because this map hasnt came out that long ago.

Info
Well, its the same as all other CoT Plains of Medea *EXCEPT* the respawn trigger doesnt work. You can save, load and all that. Instead of the map being all ice, all hell broke loose and reversed to the exact opposite. (That part is from the loading page).

Request
-Single player enabled
-Cheats added in (like the ones Bushido adds to his cheated maps. Please have -tele too. Thats the main I need)
-Respawn trigger renewed (if possible)

Map
http://epicwar.com/maps/27386/

Thank you.
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Senethior459
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Joined: June 2nd, 2007, 6:53 pm
Title: I Just Lost the Game

Re: Curse of Time RPG. -Hellsing Mod*

Post by Senethior459 »

If you can post a link to a map with a working revive trigger, that would be great. I downloaded one on epicwar, but I'm not sure if it was the version you were thinking of, so if you could give me one WITH the working trigger, that would help.
However, this has single player enabled, and JJ's pack inserted.
Commands:
Spoiler:
-Bushido(activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
If you need any help here is a small guide
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My Warcraft III Tool Collection
If you want to chat/game with me:
Blizzard: Senethior459#1962
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Vesper77
Member
Posts: 74
Joined: May 28th, 2008, 5:20 am

Re: Curse of Time RPG. -Hellsing Mod*

Post by Vesper77 »

Thanks. The maps with working respawn triggers are in all other Waugriff maps I played.

http://epicwar.com/maps/213/

The link above is the original map. The respawn trigger works there.

Thank you.
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Kryptonyte
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Posts: 1400
Joined: March 17th, 2008, 12:07 am

Re: Curse of Time RPG. -Hellsing Mod*

Post by Kryptonyte »

Vesper77 wrote:Thanks. The maps with working respawn triggers are in all other Waugriff maps I played.

http://epicwar.com/maps/213/

The link above is the original map. The respawn trigger works there.

Thank you.
Haha, that map is hacked, by me. :D
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.
Vesper77
Member
Posts: 74
Joined: May 28th, 2008, 5:20 am

Re: Curse of Time RPG. -Hellsing Mod*

Post by Vesper77 »

Btw. Single player isnt enabled. It still gives me that message of "single player detected, game will end in 5 seconds..."

Please fix it?
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Kryptonyte
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Posts: 1400
Joined: March 17th, 2008, 12:07 am

Re: Curse of Time RPG. -Hellsing Mod*

Post by Kryptonyte »

Well I didn't enable single player, lol. But it is hacked by me. :D
I'm kind of busy, but if no one does your request, then I will
when I am free.
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.
User avatar
Senethior459
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Posts: 2618
Joined: June 2nd, 2007, 6:53 pm
Title: I Just Lost the Game

Re: Curse of Time RPG. -Hellsing Mod*

Post by Senethior459 »

Sorry about the single player then, I was in a bit of a rush last night. I have a Music In The Parks competition today, since I play the cello at school, so I need to leave fairly early, and I won't be back for 16 hours or so... I'll fix it tomorrow if nobody does first!
My Warcraft III Tool Collection
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
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Shamanno1
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Re: Curse of Time RPG. -Hellsing Mod*

Post by Shamanno1 »

Activator:-CcD
jj cp + enabled single player

edit: fixed link
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~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
Selendis
Junior Member
Posts: 29
Joined: August 17th, 2008, 4:13 pm

Re: Curse of Time RPG. -Hellsing Mod*

Post by Selendis »

Where does shammano keep all the files? He always leaves that he did it, but doesn't leave a link.
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niko5566
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Joined: December 24th, 2008, 7:18 am
Title: Lelouch
Location: Malaysia

Re: Curse of Time RPG. -Hellsing Mod*

Post by niko5566 »

Please Note That This Is An Old Topic.

Maybe Shamanno Uploaded To The Forums And The Forums Removed Some Attachment During Some Forum Traffic Busy , Rollback or What Ever ....
Image