Once in The City of Drugs 1.56

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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asdfasdfasdfasdf
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Posts: 5
Joined: January 29th, 2008, 8:13 am

Once in The City of Drugs 1.56

Post by asdfasdfasdfasdf »

Ok, life in The City of Drugs is a role playing game where you pick a character, chose if you want to be on the Mafia's side, Police's, side, or druggy. This map has a save/load code system that requires you to wait (for an unknown amount of time) before you can save. When you load, you get bonus for every save (it records how many times you have saved). I was wondering if you guys can change it so it can save anytime you want, any amount of times you want.
Thanks in advance.
once in- City Of Drugs 1.56.w3x
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JJ2197
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Posts: 1311
Joined: August 8th, 2007, 8:10 am
Title: Legendary Genius²
Location: St. George Utah

Re: Once in The City of Drugs 1.56

Post by JJ2197 »

Here you go...

Commands:
Spoiler:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-colors (Displays the numbers for player colors)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Click for minimum then for maximum)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# ( 1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Must be divisable by 50)
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Computer Specs:
Motherboard: GA-990FXA-UD3
CPU: FX-8350 @ 4.0GHz
PSU: Corsair CX500
RAM: G.Skill Ripjaws X 8GB @ 1866
GPU: Radeon HD 4870 1GB
HDD: OCZ Vertex series 30GB SSD
Case: Antec 900
Monitor: Toshiba 32"
OS: Windows 7 Ultimate
MarineElite
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Posts: 22
Joined: March 5th, 2008, 2:31 pm
Title: Mr.Elite

Re: Once in The City of Drugs 1.56

Post by MarineElite »

asdfasdfasdfasdf wrote:Ok, life in The City of Drugs is a role playing game where you pick a character, chose if you want to be on the Mafia's side, Police's, side, or druggy. This map has a save/load code system that requires you to wait (for an unknown amount of time) before you can save. When you load, you get bonus for every save (it records how many times you have saved). I was wondering if you guys can change it so it can save anytime you want, any amount of times you want.
Thanks in advance.
He doesn't ask for cheats
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asdfasdfasdfasdf
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Posts: 5
Joined: January 29th, 2008, 8:13 am

Re: Once in The City of Drugs 1.56

Post by asdfasdfasdfasdf »

MarineElite wrote:
asdfasdfasdfasdf wrote:Ok, life in The City of Drugs is a role playing game where you pick a character, chose if you want to be on the Mafia's side, Police's, side, or druggy. This map has a save/load code system that requires you to wait (for an unknown amount of time) before you can save. When you load, you get bonus for every save (it records how many times you have saved). I was wondering if you guys can change it so it can save anytime you want, any amount of times you want.
Thanks in advance.
He doesn't ask for cheats
Thank you...
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JJ2197
Legendary Genius
Posts: 1311
Joined: August 8th, 2007, 8:10 am
Title: Legendary Genius²
Location: St. George Utah

Re: Once in The City of Drugs 1.56

Post by JJ2197 »

Hmm I just assumed that... well anyways.... I made it so you could do that too anyway...
Computer Specs:
Motherboard: GA-990FXA-UD3
CPU: FX-8350 @ 4.0GHz
PSU: Corsair CX500
RAM: G.Skill Ripjaws X 8GB @ 1866
GPU: Radeon HD 4870 1GB
HDD: OCZ Vertex series 30GB SSD
Case: Antec 900
Monitor: Toshiba 32"
OS: Windows 7 Ultimate
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MadLordOfMilk
Newcomer
Posts: 3
Joined: May 28th, 2008, 1:08 am

Re: Once in The City of Drugs 1.56

Post by MadLordOfMilk »

Save code maxes out at level 9 anyways, also you can just load it up in singleplayer and wait, save, load...

That, and the map is unprotected :P
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Foxxjuh
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Posts: 5
Joined: November 9th, 2008, 6:04 pm

Re: Once in The City of Drugs 1.56

Post by Foxxjuh »

There's another problem.. If you want to play this in single player, you can't join a force or 1 of the teams will win instantly... Is there a way around this crap??

Thanks
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