[Request] Undead assult II

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Frag_Masta
Senior Member
Posts: 174
Joined: June 24th, 2007, 7:44 am
Title: Pleb
Location: NSW

[Request] Undead assult II

Post by Frag_Masta »

i would appreciate it if someone would put a
-xp ### comamnd in this i tried the last one
and placed it into download in wc3 directory
and nothin happened didn't show up + this is
the new version so can someone help me out ?

http://www.undeadassault.net/download/U ... 7%20OW.w3x

thanks for your help
Spoiler:

Code: Select all

(19:48:44) dDemoneEvil: Frag_Masta
(19:48:47) dDemoneEvil: Spam.
(19:48:59) Frag_Masta: dDemoneEvil
(19:49:02) Frag_Masta: Spam..
(19:49:13) Tupac_Shakur: You both spam.
(19:49:24) Frag_Masta: Really?...

Code: Select all

(21:10:58) quosai: brb .a start
(21:11:08) Panda-Assassin: what the hell is .a?
(21:11:14) Frag_Masta: who cares?
(21:11:17) quosai: alright master 2pac
(21:11:24) quosai: .a mean dota
(21:11:28) quosai: sir
(21:11:34) Frag_Masta: why don't you type dota
(21:11:41) Frag_Masta: you really that lazy?
(21:11:42) quosai: brb .a start lol

Code: Select all

(18:03:26) Bartimaeus: Once again, congratulations, it's probably not you
(18:03:34) Frag_Masta: :D
(18:03:38) Frag_Masta: YUS!
(18:03:50) Frag_Masta: i dont feel like such a failure now
(18:03:55) Bartimaeus: lol
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Ozzapoo
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Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne

Re: [Request] Undead assult II

Post by Ozzapoo »

Omg change your sig... It's wayyyy too big
And you might have saved it as the wrong extension...
Visit Ozzapoo.net, my blog and the home of AutoCP and Cheatpack Detector!
AutoCP3 now available for free!
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Bartimaeus
Tyrannical Drama Queen
Posts: 4430
Joined: November 19th, 2007, 5:05 am
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Re: [Request] Undead assult II

Post by Bartimaeus »

Ozzapoo wrote:Omg change your sig... It's wayyyy too big
And you might have saved it as the wrong extension...
Yeah, it is too big. I gave him a warning, for having a signature that's too big, and is annoying.

Also, I removed it. Just keep it as the picture only and it'll be fine.
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Sand-God
Junior Member
Posts: 43
Joined: March 3rd, 2008, 10:47 pm
Title: The Legend

Re: [Request] Undead assult II

Post by Sand-God »

Done, map is attached. Just did it with JJ's cheatpack, WHICH has -xp ### cheat in it.
Commands below.
Spoiler:
-FluffyWalrus<space><space> (cap sensitive, replace <space> with actual spaces)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (Raw Codes List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
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Kryptonyte
Forum Staff
Posts: 1400
Joined: March 17th, 2008, 12:07 am

Re: [Request] Undead assult II

Post by Kryptonyte »

Err...
No dude.
That's xp for a hero.
Lmao!
He is talking about the game's saving system xp.
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.
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Frag_Masta
Senior Member
Posts: 174
Joined: June 24th, 2007, 7:44 am
Title: Pleb
Location: NSW

Re: [Request] Undead assult II

Post by Frag_Masta »

Kryptonyte wrote:Err...
No dude.
That's xp for a hero.
Lmao!
He is talking about the game's saving system xp.
thats true,
thanks for helping but i would like it so that you can set
your "rank" xp not hero but thanks for trying :)
can someone help me by putting in a command
for -xp (rank XP not hero)
Spoiler:

Code: Select all

(19:48:44) dDemoneEvil: Frag_Masta
(19:48:47) dDemoneEvil: Spam.
(19:48:59) Frag_Masta: dDemoneEvil
(19:49:02) Frag_Masta: Spam..
(19:49:13) Tupac_Shakur: You both spam.
(19:49:24) Frag_Masta: Really?...

Code: Select all

(21:10:58) quosai: brb .a start
(21:11:08) Panda-Assassin: what the hell is .a?
(21:11:14) Frag_Masta: who cares?
(21:11:17) quosai: alright master 2pac
(21:11:24) quosai: .a mean dota
(21:11:28) quosai: sir
(21:11:34) Frag_Masta: why don't you type dota
(21:11:41) Frag_Masta: you really that lazy?
(21:11:42) quosai: brb .a start lol

Code: Select all

(18:03:26) Bartimaeus: Once again, congratulations, it's probably not you
(18:03:34) Frag_Masta: :D
(18:03:38) Frag_Masta: YUS!
(18:03:50) Frag_Masta: i dont feel like such a failure now
(18:03:55) Bartimaeus: lol
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Shamanno1
Forum Staff
Posts: 912
Joined: October 21st, 2007, 6:17 am
Title: 11
Location: WorLd Of WaRcrAfT

Re: [Request] Undead assult II

Post by Shamanno1 »

Done
*-xp x(sets the xp)
*single player
*jj cp, Activator:-CcD
~Everything changes~
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wc3noob
Junior Member
Posts: 49
Joined: October 14th, 2008, 2:11 am
Title: Cheater
Location: US WEST

Re: [Request] Undead assult II

Post by wc3noob »

Shamanno1 wrote:Done
*-xp x(sets the xp)
*single player
*jj cp, Activator:-CcD

so wheres the link for it?
aznlimeboi
Newcomer
Posts: 4
Joined: October 21st, 2008, 8:20 pm

Re: [Request] Undead assult II

Post by aznlimeboi »

was it posted? i tried the map and its not workin... err.. the commands....
activator isnt working.. unless im doin it wrong
Zesta
Junior Member
Posts: 40
Joined: October 8th, 2008, 7:41 am

Re: [Request] Undead assult II

Post by Zesta »

erm can u upload a link ?