Unit Scaling Value Problem

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CrackUps
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Unit Scaling Value Problem

Post by CrackUps »

I've added a hero into a dota map and he starts off with a modelScale of 1.5 but after dying it resets to 1 so the hero gets smaller :? How do i stop this from happening. Ive tried simple things such as increasing his size with a trigger once he revives but it doesnt work.
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Bartimaeus
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Re: Unit Scaling Value Problem

Post by Bartimaeus »

CrackUps wrote:I've added a hero into a dota map and he starts off with a modelScale of 1.5 but after dying it resets to 1 so the hero gets smaller :? How do i stop this from happening. Ive tried simple things such as increasing his size with a trigger once he revives but it doesnt work.
What editor are you using?

Also, did you edit the regular unit scale in the object editor? If there isn't a trigger making him smaller when he dies, than what're you're saying is impossible, or you're using Unlimited.
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CrackUps
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Re: Unit Scaling Value Problem

Post by CrackUps »

Im using normal WE

Yup i editted its scale in the editor i think its a trigger in DotA resetting his size because when i test the map from world edtior after he revives he remains the same size :?