Vampirism Fire .19

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Ozzapoo
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Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne

Vampirism Fire .19

Post by Ozzapoo »

Vamp fire .19 is out and its protection updated...

Vamp fire.. a game where you can be a human or a vamp. Humans go build big bases and try to own the vamps, while vamp dont build bases but are stronger and try to kill the humans.

Link: http://vampfire.clantcl.com

Btw, just to make your job slightly easier, remove the H2I protection by getting rid of the line saying: 'call ExecuteFunc("SkinActv")' I assume someone (maybe Caesio) wrote 'SkinActv' there to trick n00bs? ;) Anyway, please remove the protection and tell me what to remove!

Thanks! ;)

EDIT: Oh and if you can be bothered, can you please find out how to to get the skins? But if you can't be bothered thats fine ;) Thanks!
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Shamanno1
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Re: Vampirism Fire .19

Post by Shamanno1 »

Delete
Spoiler:
if abd(l)!=1054393then
call ExecuteFunc("SkinActv")
endif
and
Spoiler:
function HumanSkins takes nothing returns nothing
set skins[Skins2numbers("0")]=48
set skins[Skins2numbers("1")]=49
set skins[Skins2numbers("2")]=50
set skins[Skins2numbers("3")]=51
set skins[Skins2numbers("4")]=52
set skins[Skins2numbers("5")]=53
set skins[Skins2numbers("6")]=54
set skins[Skins2numbers("7")]=55
set skins[Skins2numbers("8")]=56
set skins[Skins2numbers("9")]=57
set skins[Skins2numbers("a")]=97
set skins[Skins2numbers("b")]=98
set skins[Skins2numbers("c")]=99
set skins[Skins2numbers("d")]=100
set skins[Skins2numbers("e")]=101
set skins[Skins2numbers("f")]=102
set skins[Skins2numbers("g")]=103
set skins[Skins2numbers("h")]=104
set skins[Skins2numbers("i")]=105
set skins[Skins2numbers("j")]=106
set skins[Skins2numbers("k")]=107
set skins[Skins2numbers("l")]=108
set skins[Skins2numbers("m")]=109
set skins[Skins2numbers("n")]=110
set skins[Skins2numbers("o")]=111
set skins[Skins2numbers("p")]=112
set skins[Skins2numbers("q")]=113
set skins[Skins2numbers("r")]=114
set skins[Skins2numbers("s")]=115
set skins[Skins2numbers("t")]=116
set skins[Skins2numbers("u")]=117
set skins[Skins2numbers("v")]=118
set skins[Skins2numbers("w")]=119
set skins[Skins2numbers("x")]=120
set skins[Skins2numbers("y")]=121
set skins[Skins2numbers("z")]=122
set skins[Skins2numbers("A")]=65
set skins[Skins2numbers("B")]=66
set skins[Skins2numbers("C")]=67
set skins[Skins2numbers("D")]=68
set skins[Skins2numbers("E")]=69
set skins[Skins2numbers("F")]=70
set skins[Skins2numbers("G")]=71
set skins[Skins2numbers("H")]=72
set skins[Skins2numbers("I")]=73
set skins[Skins2numbers("J")]=74
set skins[Skins2numbers("K")]=75
set skins[Skins2numbers("L")]=76
set skins[Skins2numbers("M")]=77
set skins[Skins2numbers("N")]=78
set skins[Skins2numbers("O")]=79
set skins[Skins2numbers("P")]=80
set skins[Skins2numbers("Q")]=81
set skins[Skins2numbers("R")]=82
set skins[Skins2numbers("S")]=83
set skins[Skins2numbers("T")]=84
set skins[Skins2numbers("U")]=85
set skins[Skins2numbers("V")]=86
set skins[Skins2numbers("W")]=87
set skins[Skins2numbers("X")]=88
set skins[Skins2numbers("Y")]=89
set skins[Skins2numbers("Z")]=90
endfunction
function Numbers2Skins takes string SkinString returns integer
return skins[Skins2numbers(SubString(SkinString,0,1))]*0x1000000+skins[Skins2numbers(SubString(SkinString,1,2))]*0x10000+skins[Skins2numbers(SubString(SkinString,2,3))]*0x100+skins[Skins2numbers(SubString(SkinString,3,4))]*0x200+skins[Skins2numbers(SubString(SkinString,4,5))]*0x1000000+skins[Skins2numbers(SubString(SkinString,5,6))]*0x10000+skins[Skins2numbers(SubString(SkinString,6,7))]*0x100+skins[Skins2numbers(SubString(SkinString,7,8))]
endfunction
function GiveSkin takes nothing returns nothing
local string SkinString=GetEventPlayerChatString()
if Numbers2Skins(SubString(SkinString,0,4))==6437120then
call SetPlayerState(Player(16),PLAYER_STATE_RESOURCE_GOLD,1)
elseif Numbers2Skins(SubString(SkinString,0,4))==7624704then
call SetPlayerState(Player(16),PLAYER_STATE_RESOURCE_GOLD,1)
elseif Numbers2Skins(SubString(SkinString,0,4))==7163392then
call SetPlayerState(Player(16),PLAYER_STATE_RESOURCE_GOLD,1)
elseif Numbers2Skins(SubString(SkinString,0,7))==1657979136then
call SetPlayerState(Player(16),PLAYER_STATE_RESOURCE_GOLD,1)
elseif Numbers2Skins(SubString(SkinString,0,5))==1684555520then
call SetPlayerState(Player(16),PLAYER_STATE_RESOURCE_GOLD,1)
endif
endfunction
and...
Spoiler:
call TriggerAddAction(Skins,function GiveSkin)
call HumanSkins()
Last edited by Shamanno1 on April 2nd, 2008, 11:13 am, edited 1 time in total.
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
User avatar
Ozzapoo
The Flying Cow!
Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne

Re: Vampirism Fire .19

Post by Ozzapoo »

Shamanno wrote:Delete the exec thing then
Spoiler:
function HumanSkins takes nothing returns nothing
set skins[Skins2numbers("0")]=48
set skins[Skins2numbers("1")]=49
set skins[Skins2numbers("2")]=50
set skins[Skins2numbers("3")]=51
set skins[Skins2numbers("4")]=52
set skins[Skins2numbers("5")]=53
set skins[Skins2numbers("6")]=54
set skins[Skins2numbers("7")]=55
set skins[Skins2numbers("8")]=56
set skins[Skins2numbers("9")]=57
set skins[Skins2numbers("a")]=97
set skins[Skins2numbers("b")]=98
set skins[Skins2numbers("c")]=99
set skins[Skins2numbers("d")]=100
set skins[Skins2numbers("e")]=101
set skins[Skins2numbers("f")]=102
set skins[Skins2numbers("g")]=103
set skins[Skins2numbers("h")]=104
set skins[Skins2numbers("i")]=105
set skins[Skins2numbers("j")]=106
set skins[Skins2numbers("k")]=107
set skins[Skins2numbers("l")]=108
set skins[Skins2numbers("m")]=109
set skins[Skins2numbers("n")]=110
set skins[Skins2numbers("o")]=111
set skins[Skins2numbers("p")]=112
set skins[Skins2numbers("q")]=113
set skins[Skins2numbers("r")]=114
set skins[Skins2numbers("s")]=115
set skins[Skins2numbers("t")]=116
set skins[Skins2numbers("u")]=117
set skins[Skins2numbers("v")]=118
set skins[Skins2numbers("w")]=119
set skins[Skins2numbers("x")]=120
set skins[Skins2numbers("y")]=121
set skins[Skins2numbers("z")]=122
set skins[Skins2numbers("A")]=65
set skins[Skins2numbers("B")]=66
set skins[Skins2numbers("C")]=67
set skins[Skins2numbers("D")]=68
set skins[Skins2numbers("E")]=69
set skins[Skins2numbers("F")]=70
set skins[Skins2numbers("G")]=71
set skins[Skins2numbers("H")]=72
set skins[Skins2numbers("I")]=73
set skins[Skins2numbers("J")]=74
set skins[Skins2numbers("K")]=75
set skins[Skins2numbers("L")]=76
set skins[Skins2numbers("M")]=77
set skins[Skins2numbers("N")]=78
set skins[Skins2numbers("O")]=79
set skins[Skins2numbers("P")]=80
set skins[Skins2numbers("Q")]=81
set skins[Skins2numbers("R")]=82
set skins[Skins2numbers("S")]=83
set skins[Skins2numbers("T")]=84
set skins[Skins2numbers("U")]=85
set skins[Skins2numbers("V")]=86
set skins[Skins2numbers("W")]=87
set skins[Skins2numbers("X")]=88
set skins[Skins2numbers("Y")]=89
set skins[Skins2numbers("Z")]=90
endfunction
function Numbers2Skins takes string SkinString returns integer
return skins[Skins2numbers(SubString(SkinString,0,1))]*0x1000000+skins[Skins2numbers(SubString(SkinString,1,2))]*0x10000+skins[Skins2numbers(SubString(SkinString,2,3))]*0x100+skins[Skins2numbers(SubString(SkinString,3,4))]*0x200+skins[Skins2numbers(SubString(SkinString,4,5))]*0x1000000+skins[Skins2numbers(SubString(SkinString,5,6))]*0x10000+skins[Skins2numbers(SubString(SkinString,6,7))]*0x100+skins[Skins2numbers(SubString(SkinString,7,8))]
endfunction
function GiveSkin takes nothing returns nothing
local string SkinString=GetEventPlayerChatString()
if Numbers2Skins(SubString(SkinString,0,4))==6437120then
call SetPlayerState(Player(16),PLAYER_STATE_RESOURCE_GOLD,1)
elseif Numbers2Skins(SubString(SkinString,0,4))==7624704then
call SetPlayerState(Player(16),PLAYER_STATE_RESOURCE_GOLD,1)
elseif Numbers2Skins(SubString(SkinString,0,4))==7163392then
call SetPlayerState(Player(16),PLAYER_STATE_RESOURCE_GOLD,1)
elseif Numbers2Skins(SubString(SkinString,0,7))==1657979136then
call SetPlayerState(Player(16),PLAYER_STATE_RESOURCE_GOLD,1)
elseif Numbers2Skins(SubString(SkinString,0,5))==1684555520then
call SetPlayerState(Player(16),PLAYER_STATE_RESOURCE_GOLD,1)
endif
endfunction
and...
Spoiler:
call TriggerAddAction(Skins,function GiveSkin)
call HumanSkins()
Omg how on earth did you know that.....
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AutoCP3 now available for free!
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Shamanno1
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Re: Vampirism Fire .19

Post by Shamanno1 »

He used old protection ...
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
Cheekything.
Newcomer
Posts: 15
Joined: February 20th, 2008, 12:43 pm

Re: Vampirism Fire .19

Post by Cheekything. »

Yer I did :p

Didn't want complete utter noobs to edit it :)

1 hacked version at a time please :P
SaIIIok
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Posts: 5
Joined: February 12th, 2008, 1:16 pm
Title: Where's the link?
Location: Russian Federation

Re: Vampirism Fire .19

Post by SaIIIok »

where LINK!!!???
Image
Image
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Ozzapoo
The Flying Cow!
Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne

Re: Vampirism Fire .19

Post by Ozzapoo »

SaIIIok wrote:where LINK!!!???
Uh.. lol I kinda asked for only to tell me wat to delete. Not the map ;)
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Shinn-Asuka
Newcomer
Posts: 8
Joined: August 12th, 2007, 2:55 am

Re: Vampirism Fire .19

Post by Shinn-Asuka »

Lol... Shamanno. This is for people who didn't know this

http://www.vampirismfire.com/index.php? ... =1775&st=0

Shamanno tried to black mail us into giving him a skin. Epic Fail that was
Bushido

Re: Vampirism Fire .19

Post by Bushido »

Sad that we found out how to get the Skins ;>
Wouldn't tell u how .
+ i wouldn't tell u my vamp fire acc over there ;>
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Shamanno1
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Joined: October 21st, 2007, 6:17 am
Title: 11
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Re: Vampirism Fire .19

Post by Shamanno1 »

Shin stfu and go to vamp fire forum : )) .What do u think u show us with that?I've told my friends about this on chat nothing new :/
And fuk u for changing my sig to homeXXXX cheater go to hell noob .Ull see what i can do to u sucker.
Wtf is black mail?
Btw you guys still have cheats in the map.Function called jj thing,but i wont release to public since i promised something to caesio
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.