[Request] Resident Evil 1 v1.49a

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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DeathWarriors
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Posts: 18
Joined: February 17th, 2008, 5:30 am

[Request] Resident Evil 1 v1.49a

Post by DeathWarriors »

Map Info: In the map you have to go threw rooms and get items and find secrets and you try to escape mansion. Mostly you go threw the map with your teammates and try to not die and get to the last boss.

Link: http://www.epicwar.com/maps/1354/

Commands Needed for me:
-cheats <space> <space>
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg ##### ##### ##### ##### (kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown) (This command is pretty complicated, so check the guide)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheatson ## (Turns cheats on for player specified)
-cheatsoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
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Shamanno1
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Re: [Request] Resident Evil 1 v1.49a

Post by Shamanno1 »

here
Activator:-CcD
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
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DeathWarriors
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Posts: 18
Joined: February 17th, 2008, 5:30 am

Re: [Request] Resident Evil 1 v1.49a

Post by DeathWarriors »

thanks
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