[Req]Forlorn ORPG v12

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

Sacredz
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Posts: 8
Joined: August 26th, 2007, 1:03 am
Title: ..........

[Req]Forlorn ORPG v12

Post by Sacredz »

http://www.epicwar.com/maps/40329/

This is an orpg map and please add xantan / jj pack :D , and please enable single player to
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Bartimaeus
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Re: [Req]Forlorn ORPG v12

Post by Bartimaeus »

Sacredz wrote:http://www.epicwar.com/maps/40329/

This is an orpg map and please add xantan / jj pack :D , and please enable single player to
I can't find the saving/loading trigger...rather odd! I looked up disabletrigger and enabletrigger, and the triggers after them all had nothing to do with saving or loading, and I looked through the entire map. I only know a few ways of enabling single player, and whatever this is, isn't one of my ways, sorry =/
Evil_Darkness
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Re: [Req]Forlorn ORPG v12

Post by Evil_Darkness »

Actually Single-player is already enabled. The creator just made it so you couldn't cheat.

Commands:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-additem # (max is about 90)
-invul
-vul
-kill
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg ##### ##### ##### ##### (kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown) (This command is pretty complicated, so check the guide)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### #### #### (Changes the ground to whatever specified)
-loc (Shows X and Y location of selected Unit) (use with reg and area)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
If you need any help here is a small guide

Link
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Bartimaeus
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Re: [Req]Forlorn ORPG v12

Post by Bartimaeus »

Evil_Darkness wrote:Actually Single-player is already enabled. The creator just made it so you couldn't cheat.

Commands:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-additem # (max is about 90)
-invul
-vul
-kill
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg ##### ##### ##### ##### (kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown) (This command is pretty complicated, so check the guide)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### #### #### (Changes the ground to whatever specified)
-loc (Shows X and Y location of selected Unit) (use with reg and area)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
If you need any help here is a small guide

Link
no wonder, wtf, -.-