So ive been trying to deprotect a map and im using Xdep to do that.
but after i change one value in units editor, i get 8000 script errors and the map wont run.
how can i solve this?
Getting many script errors when try to edit deprotected map
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Re: Getting many script errors when try to edit deprotected
Edit the map with JassNewGen instead of regular World Editor.
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Re: Getting many script errors when try to edit deprotected
Obviously he's new to deprotecting, and he has problem with hexdecimals, so script errors occur, i guess the map is Twilight's Eve ORPG.
By the way, here's the tool to fix it: http://forum.wc3edit.net/useful-tools-f ... 26236.html
Use it before deprotect
By the way, here's the tool to fix it: http://forum.wc3edit.net/useful-tools-f ... 26236.html
Use it before deprotect
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Re: Getting many script errors when try to edit deprotected
Thank you for replies.
However, before deprotection, war3map.j is nowhere to be found when I am using MPQmaster on the untouched protected map.
When i open MPQmaster this shows up:
BEFORE XDEP
AFTER XDEP
So I did what came naturally i tried to extract the war3map.j from the BEFORE Xdep which was in file0000003 since the AFTER xdep war3map.j had the same size of 364,377. but the problem is that i couldnt read file000003. It was blank.
However, before deprotection, war3map.j is nowhere to be found when I am using MPQmaster on the untouched protected map.
When i open MPQmaster this shows up:
BEFORE XDEP
AFTER XDEP
So I did what came naturally i tried to extract the war3map.j from the BEFORE Xdep which was in file0000003 since the AFTER xdep war3map.j had the same size of 364,377. but the problem is that i couldnt read file000003. It was blank.
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Re: Getting many script errors when try to edit deprotected
Not sure what u mean by that. can u explain more in detail pls?KangTooJee wrote:add Scripts\war3map.j at ur listfile
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Re: Getting many script errors when try to edit deprotected
http://forum.wc3edit.net/useful-tools-f ... ml#p173878
Open the map with the listfile there. The listfile is basically just that: a list of files. Without the files named, your MPQ editor(s) and deprotectors/optimizers can't really properly manipulate/detect the files in question. (I think MPQ Master keeps its listfiles in a folder simply called "listfiles"? If so, just extract the .txt from the linked post into there and select it when opening the MPQ.)
Open the map with the listfile there. The listfile is basically just that: a list of files. Without the files named, your MPQ editor(s) and deprotectors/optimizers can't really properly manipulate/detect the files in question. (I think MPQ Master keeps its listfiles in a folder simply called "listfiles"? If so, just extract the .txt from the linked post into there and select it when opening the MPQ.)