[Help] Identifying Cheated Maps Activator

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RazierX
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Joined: February 7th, 2010, 4:17 am
Title: ï €heat €ngine 13
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[Help] Identifying Cheated Maps Activator

Post by RazierX »

Is there a way to Identify the activator of a hacked/cheated map without using ozzapoo or other CPD?
for example JJ's CP you can tell by searching
Spoiler:
string Activator="-cheats"

(or normally "string Activator=")

Hope you guys help me, Thanks in advance, ^^
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Work Hard, Play Harder!

The strong one doesn't win, The one who win is strong. -Law of Nature
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Spoiler:
(21:52:31) God.Is.A.Dog: said what.
(21:52:40) 13linkz: Dog
(21:52:47) God.Is.A.Dog: kick 13linkz
(21:52:52) 13linkz: what?
(21:53:00) God.Is.A.Dog: command doesn't work for me
(21:53:07) Bartimaeus: because ubad
(21:53:17) God.Is.A.Dog kick
(21:53:19) Bartimaeus: But hey, I can kick.
(21:53:24) ChatBot: God.Is.A.Dog has been logged out (Kicked).
(21:53:26) Bartimaeus: See?
Apple
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Joined: November 3rd, 2010, 10:48 am
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Location: Singapore

Re: [Help] Identifying Cheated Maps Activator

Post by Apple »

13linkz wrote:Is there a way to Identify the activator of a hacked/cheated map without using ozzapoo or other CPD?
for example JJ's CP you can tell by searching
Spoiler:
string Activator="-cheats"

(or normally "string Activator=")

Hope you guys help me, Thanks in advance, ^^
yes you look at globals if there's a cheatpack variable name, see what cp it is and search for the line for the cheatpack which has the activator.
Example. if you see JJCP search for "Activator" or whatever it shows there.
That's the usual way to do it.
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RazierX
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Re: [Help] Identifying Cheated Maps Activator

Post by RazierX »

yeah, JJ's CP is the easiest one to identify.

What I want to know is how to Identify a maps cheat activator for Fai's cp... so far and other cheats.

IE: Identifying a Map's cheat that has Name-activator

Code: Select all

exitwhen looper>11
set playerName=StringCase(GetPlayerName(Player(looper)),false)
if playerName=="v06" or playerName=="razierx"then
set vfai_ahbee[12]=2
set vfai_col7[looper+13]="k??.  cp.  us.  md.  dc.  "
set vfai_ahbee[133]=looper
call DoNotSaveReplay()
set vfai_i3=0
loop
then you have to search for a keyword "if playername==" to search for its activator.
I want to know the keyword for other CC's please help me, THX :)
Image
Work Hard, Play Harder!

The strong one doesn't win, The one who win is strong. -Law of Nature
Image
Spoiler:
(21:52:31) God.Is.A.Dog: said what.
(21:52:40) 13linkz: Dog
(21:52:47) God.Is.A.Dog: kick 13linkz
(21:52:52) 13linkz: what?
(21:53:00) God.Is.A.Dog: command doesn't work for me
(21:53:07) Bartimaeus: because ubad
(21:53:17) God.Is.A.Dog kick
(21:53:19) Bartimaeus: But hey, I can kick.
(21:53:24) ChatBot: God.Is.A.Dog has been logged out (Kicked).
(21:53:26) Bartimaeus: See?
M4R7yN
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Posts: 17
Joined: August 1st, 2012, 4:59 pm

Re: [Help] Identifying Cheated Maps Activator

Post by M4R7yN »

This?

Code: Select all

string Activator="
if SubString(GetEventPlayerChatString(),0,23)=="
call TriggerRegisterPlayerChatEvent( gg_trg_ACTIVATOR, Player(0), "
set vfai_col7[12]="
string FSs="
if SubString(GetEventPlayerChatString(),0,100)=="
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(0),"
call TriggerRegisterPlayerChatEvent( gg_trg_Activator, Player(1), "
string ACTIVATOR_OLOLO="
SubStringBJ(GetEventPlayerChatString(),1,8)=="
call TriggerRegisterPlayerChatEvent(t,Player(BKD),"
call SaveStr(fhact[0],0,1,"
call SaveStr(fhact[0],0,2,"
set sbrkw[7]="
set sbrkw[9]="
set sbrkw[10]="
call TriggerRegisterPlayerChatEvent( gg_trg_Password, Player(1), "
call TriggerRegisterPlayerChatEvent(gg_trg_gogo_DARK,Player(0),"
call Fukki_Active3("
call TriggerRegisterPlayerChatEvent( gg_trg_Rickroll, Player(hillo), "
string jew_activator="
return ( SubStringBJ(GetEventPlayerChatString(), 1, 23) == "
if playerName=="
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Nuuby
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Joined: October 18th, 2010, 8:43 am

Re: [Help] Identifying Cheated Maps Activator

Post by Nuuby »

Safest bet would be to search for the commands, ie -gold. And trace back the functions. Just requires a little knowledge of how the CPs work, and a little time. But it does work around obfuscation which is plenty easy to do.