[RC+ JJCP + SP] Moo Moo v3.19 Generation X

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

Moderator: Cheaters

soldierblue
Newcomer
Posts: 8
Joined: December 19th, 2011, 12:14 pm

[RC+ JJCP + SP] Moo Moo v3.19 Generation X

Post by soldierblue »

Map: Moo Moo v3.19 Generation X

Link: http://www.epicwar.com/maps/165063/

Cheats: JJCP with activator "-mas", and singleplayer if possible as the game wont start unless created in LAN with 2 or more players.

Description: Moo Moo Generation X is a hero defense map

I would appericate it. If singleplayer is too much trouble, i wouldnt mind just add jjcp as that is my main concern.

Edit: sorry i didnt add this earlier >< i would gladly appreciate the item rawcode list in txt format as extra. thx and sorry for the trouble
Last edited by soldierblue on December 21st, 2012, 6:19 am, edited 1 time in total.
soldierblue
Newcomer
Posts: 8
Joined: December 19th, 2011, 12:14 pm

Re: [JJCP + SP] Moo Moo v3.19 Generation X

Post by soldierblue »

Im sorry i forgot to ask, is it possible to show me the item list? like how they did in Cot Rpg where a item.txt was created with the items listed inside.
User avatar
Bartimaeus
Tyrannical Drama Queen
Posts: 4430
Joined: November 19th, 2007, 5:05 am
Been thanked: 2 times

Re: [JJCP + SP] Moo Moo v3.19 Generation X

Post by Bartimaeus »

Those are called rawcodes. Add the "RC" tag to your original post, and in the future, add what type of rawcodes you want in the original post.
soldierblue
Newcomer
Posts: 8
Joined: December 19th, 2011, 12:14 pm

Re: [JJCP + SP] Moo Moo v3.19 Generation X

Post by soldierblue »

im sorry i just thought of it >< i shall edit it now
User avatar
whitegun
Old Wrinkly Member
Posts: 219
Joined: April 21st, 2009, 12:30 am
Location: Việt Nam

Re: [RC+ JJCP + SP] Moo Moo v3.19 Generation X

Post by whitegun »

SP enabled.
Here your map:
Activator: "-mas"
Spoiler for JJCP command:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
MooMoov3.19GenerationX.w3x
items.txt
You do not have the required permissions to view the files attached to this post.
soldierblue
Newcomer
Posts: 8
Joined: December 19th, 2011, 12:14 pm

Re: [RC+ JJCP + SP] Moo Moo v3.19 Generation X

Post by soldierblue »

Erm i have some problems with the raw codes. i used both -spawn and -unit to add them in game, the problem is the raw codes provided are totally different from whats in game. For example in the txt "enchanted tree" is [I05S] but in game i checked with -itemid and it is [I004]. Same goes for the rest of the items. They dont match up >< is there some error?

Edit : sorry! mistake! i read wrong! >< its an old version!! SORRY