[Deprotect]Castlevania Requiem 6.0.1

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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Black Winged One
Newcomer
Posts: 1
Joined: October 18th, 2012, 4:36 am

[Deprotect]Castlevania Requiem 6.0.1

Post by Black Winged One »

Map: Castlevania Requiem.

Request: Deprotect the map so I can see all the codes and secrets in the games triggers and such.

Information: There were other requests for this map, but none of the codes work anymore due to new versions. The map editor would crash when trying to load the triggers.

Any help is appreciated. :D
JustANewbie
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Posts: 510
Joined: August 18th, 2012, 2:32 am

Re: [Deprotect]Castlevania Requiem 6.0.1

Post by JustANewbie »

openable but unsavable in world editor
custom object and trigger is preserved
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