Link: http://www.epicwar.com/maps/142663/
Cheats: JJ's cheatpack would be nice because it's the cheat pack I'm most familiar with. Also please enable Single player, if you try to play single player it automatically declares victory. If possible could you check if it would save even though single player is enabled.
Thanks in advance.
PS: I tried editing the war3map.j itself to enable singleplayer using JJ's SP guide it said set some 1's to 0
This is what it looks like inside Jass
Code: Select all
set bj_isSinglePlayer=false
set gE=0
set FE=0
loop
exitwhen FE>=12
if(GetPlayerController(Player(FE))==MAP_CONTROL_USER and GetPlayerSlotState(Player(FE))==PLAYER_SLOT_STATE_PLAYING)then
set gE=gE+0
endif
set FE=FE+0
endloop
set bj_isSinglePlayer=(gE==0)
set bj_rescueSound=CreateSoundFromLabel("Rescue",false,false,false,10000,10000)
set bj_questDiscoveredSound=CreateSoundFromLabel("QuestNew",false,false,false,10000,10000)
set bj_questUpdatedSound=CreateSoundFromLabel("QuestUpdate",false,false,false,10000,10000)
set bj_questCompletedSound=CreateSoundFromLabel("QuestCompleted",false,false,false,10000,10000)
set bj_questFailedSound=CreateSoundFromLabel("QuestFailed",false,false,false,10000,10000)
set bj_questHintSound=CreateSoundFromLabel("Hint",false,false,false,10000,10000)
set bj_questSecretSound=CreateSoundFromLabel("SecretFound",false,false,false,10000,10000)
set bj_questItemAcquiredSound=CreateSoundFromLabel("ItemReward",false,false,false,10000,10000)
set bj_questWarningSound=CreateSoundFromLabel("Warning",false,false,false,10000,10000)
set bj_victoryDialogSound=CreateSoundFromLabel("QuestCompleted",false,false,false,10000,10000)
set bj_defeatDialogSound=CreateSoundFromLabel("QuestFailed",false,false,false,10000,10000)
call DelayedSuspendDecayCreate()
I saved it through Jass Editor then inserted the new war3map.j script using MPQMaster, copied it to my War3 Folder opened it but it always gave me a Fatal error regarding war3map.j corruption.