[JJ's CP + SP + Rawcodes] Daemonic Sword ORPG Beta 5.08

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Scotch
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Joined: March 22nd, 2008, 1:57 am

[JJ's CP + SP + Rawcodes] Daemonic Sword ORPG Beta 5.08

Post by Scotch »

Similiar/related thread/old version: http://forum.wc3edit.net/fulfilled-requ ... 23971.html

I believe the same anti-cheat system is in for the old map in the new map, so for those who are unsure of how to do this, you can refer to kyo's thread!

Map: Daemonic Sword ORPG Beta 5.08 (as listed in the map title)
Requested: JJ's CP (with name activator if possible), the name would be: Mangaza - if not name activator, just insert JJ's CP with any activator, single-player enabled, with a list of rawcodes (if possible, make it neat like kyo's post)
Anti-cheat system: Single player is enabled, however, in single-player, you won't be able to use the blizzard provided cheats for single player, and save/load is disabled by default. Also, if you cheat the map and try to play it, you'll fatal error from the game. There's things like this:
Spoiler:
call TriggerSleepAction(2.)
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"|cffff0000Cheater!|r")
call ForForce(bj_FORCE_ALL_PLAYERS,function o3)
call TriggerSleepAction(1.)
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"|cffff0000Punishment: Fatal Error! [3]")
call TriggerSleepAction(1.)
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"|cffff0000Punishment: Fatal Error! [2]")
call TriggerSleepAction(1.)
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"|cffff0000Punishment: Fatal Error! [1]")
call TriggerSleepAction(1.)
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"|cffff0000Punishment: Fatal Error! [0]")
call TriggerSleepAction(1.)
call SetPlayerAllianceStateBJ(Player(-1+(S2I("Kitabatake"))),Player(-1+(S2I("Cheater"))),0)
If anyone can help here post away! If you can cheat the map with a normal activator and just enable single player save/load, post away! Want to play asap!

Woo first request in forever!
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Bartimaeus
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Re: [JJ's CP + SP + Rawcodes] Daemonic Sword ORPG Beta 5.08

Post by Bartimaeus »

It's name activated as you wanted, but it also has a normal activator, which is -Gabriel. I did this because I didn't really see a need to limit other people from using the cheated map. JJ's CP, single player enabled and anticheats disabled.

Thanks to Kyoshiro in figuring out how to disable an anticheat I didn't. No rawcodes, either, as it would take forever to do it by hand in the way Kyoshiro did. I'm guessing he (hopefully) uses a program of some sort to do it for him.
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Scotch
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Re: [JJ's CP + SP + Rawcodes] Daemonic Sword ORPG Beta 5.08

Post by Scotch »

yesssss i spent hours on this crap