[JJ'CP]Guild of Hyppos 1.20e

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Svinčnik
Member
Posts: 64
Joined: September 28th, 2009, 6:44 am

[JJ'CP]Guild of Hyppos 1.20e

Post by Svinčnik »

Name: Guild of Hyppos 1.20e
Description:
Spoiler:
This is an RPG for single and multiplayer.
There are seven completely different heroes from which you can choose.

- Assassin
- Ranger
- Warrior
- Seraph
- Elemental Mage
- Monk
- Necromancer

Every hero has got 12 spells with each 10 levels.
They can be learned and upgraded in the guilds depending on the heroes level.
Nearly all spells are custom - many of them coded in vJass!

You are able to highly customize your hero.
Ever level up you get 5 attribute points which you can spend on your attributes.

There is no main attribute:
- Strength increases vitality and defense of your hero.
- Agility increases attack damage and speed.
- Intelligence increases mana, mana-regeneration and influences some spells.

There are over 315 equipable and unique items
which you can don't click me in shops, find or achieve by solving quests.

In the whole map there are several bosses.
Some of them are connected with the main- or subquests.
They may drop greater items if you are lucky enough.

There are different item classes:

White (weak items - purchaseable)
Blue (better than white - dropchance: 5%)
Yellow (greater items - dropchance: 0.5%)
Green (set items - have seteffect when you got all of them - dropchance: 0.5%)
Red (boss items - only drops only from bosses - dropchance: 33%)
Teal (ultimative item - drops from elite creeps and last boss: 0.5%)


In the game you can find different quests: main- and subquests.
The sub quests are just smaller quests which you CAN make to get good rewards for it.

Main quests follow the GoH RPG story line and you get also rewards.
But if you want to kill Askalor the end boss you have to finish all main quests.

There is a PvP-Arena in which you are able to fight with or against your mates.
-> 1vs1, 2vs2, 3vs3, 1vs9, 4vs5, 5vs5 etc...

You can purchase Minipets in some shops which help your hero.
They can carry items and protect them from respawning.
Some of them got mighty auras which help your hero in battle.

You can save the hero with the "-save" command and you can load your data with the "-load <code>" command - common functionality in an RPG map ...

If you still got questions about the game ask me here or join our community at:
www.goh-orpg.foren-city.de

If you do not have the wc3 version 1.24 (or newer) you can download v1.08f in the following link!
http://www.epicwar.com/maps/88949/
Link: http://www.hiveworkshop.com/forums/maps ... 20e-94391/
Request: JJ'CP

Thanks in the advance for trouble.

Best regards, Svinčnik
magicianx126
Junior Member
Posts: 43
Joined: January 10th, 2008, 3:18 am

Re: [JJ'CP]Guild of Hyppos 1.20e

Post by magicianx126 »

Done and enjoy ^^
Spoiler:
-axers<space><space>
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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drakonis
Newcomer
Posts: 6
Joined: March 28th, 2010, 3:50 pm

Re: [JJ'CP]Guild of Hyppos 1.20e

Post by drakonis »

may i ask for raw item codes?
owner123
Super Moderator
Posts: 1943
Joined: February 3rd, 2009, 11:28 pm
Been thanked: 1 time

Re: [JJ'CP]Guild of Hyppos 1.20e

Post by owner123 »

Here you go.
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kelvz68
Newcomer
Posts: 2
Joined: March 18th, 2011, 12:16 pm

Re: [JJ'CP]Guild of Hyppos 1.20e

Post by kelvz68 »

May i ask for SP + JJ's CP?
User avatar
Bushido
Not an Admin, and Not Unique
Posts: 1880
Joined: March 1st, 2009, 12:30 pm
Title: Der Boss :D
Location: Germany

Re: [JJ'CP]Guild of Hyppos 1.20e

Post by Bushido »

make a new request.
Download Senethior's tool package here!
Spoiler for Funny shit:
Kryptonyte wrote:Pew-pew, together, 2pac and I can take over the world. Muhahahahahaha.
Kryptonyte wrote:@2Pac, You're a G. Keep your pimp hand strong.
Kryptonyte wrote:anyways i gtg, PEACE, MR. ZOMG O SO PRO U RAWKZ0RZ SUM BoXZ()RZ

Code: Select all

(23:22:14) FatherSpace: BWAHAHA
(23:22:21) FatherSpace: I am 1337, you must fear my coolness.
(23:22:51) FatherSpace: I got bored, so I made a Python script so now whenever I open Terminal, I get a random haiku from here: http://www.smalltime.com/Haiku
(23:24:12) FatherSpace: afk... Killing myself. :(

Code: Select all

(03:52:56) ChatBot: (673237) logs into the Chat.
 (03:53:08) (673237): plzplzplz, im sorry about before.
 (03:53:26) FatherSpace: I'm sorry you were born.
(03:53:31) ChatBot: (673237) has been logged out (Kicked).

Code: Select all

(21:39:14) GeorgeMots: Jen are you there?
(21:39:44) 2Pac: ...lol?
(21:39:49) 2Pac: (21:22:22) ChatBot: UndeadxAssassin has been logged out (Timeout).
(21:39:52) GeorgeMots: w00t
(21:39:54) GeorgeMots: rofl
(21:39:58) GeorgeMots: *facepalm*
(21:39:59) 2Pac: you definetly fail
Get to know Bushido alias 2Pac alias King-Bushido!
imnoob
Junior Member
Posts: 28
Joined: June 15th, 2010, 9:11 am

Re: [JJ'CP]Guild of Hyppos 1.20e

Post by imnoob »

may i ask how do i spawn a unit that would be enemy instead of my own ? i mean even i take a spawn code of a kobold it spawns as my own unit
owner123
Super Moderator
Posts: 1943
Joined: February 3rd, 2009, 11:28 pm
Been thanked: 1 time

Re: [JJ'CP]Guild of Hyppos 1.20e

Post by owner123 »

-spa 11 rawcode
This would spawn it for player 12.