GeorgeMots asked me to post this topic as a thread on the boards
My goal is object recovery from a protected map - specifically viewable abilities,units,buffs,items in the object editor
I am using SILK found in this link on the XGM website
http://xgm.ru/page/3036
It is version 3.34 I believe
xdep cannot perform this duty on newer maps
in the Config file, changing EXPORT_OBJECT_DATA to 1 allows for object data recovery, as opposed to optimization
now this dumps all the map's files into the OUT folder
this contains icons, models, along with unit data (mostly spreadsheets) and some WCIII map files as well
I have tried every combination of these output files I could conjur injected back into blank maps and have yet to get anything to remotely work as I need it to. Some maps won't load, and the ones that do contain no object editor data.
ideally I would like to be able to view the maps objects (abilities, units, items, and buffs) in the object editor.
I couldn't care less about regions, cameras, pre-placed units and the like
thoughts/guides on effectively completing this process? I haven't found anything through searches or discussion with GeorgeMots
thanks a bunch.
Object Recovery from Protected Maps
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Re: Object Recovery from Protected Maps
I dunno entirely how to work this, but it should allow you to copy all the units from one map to another.
http://www.eeve.org/board/viewtopic.php?f=23&t=1102
There's a download link and a link to a manual at the bottom of the page.
http://www.eeve.org/board/viewtopic.php?f=23&t=1102
There's a download link and a link to a manual at the bottom of the page.
Spoiler:
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Re: Object Recovery from Protected Maps
Download World editor unlimited and install it. Run the launcher, not the editor and you should see we enchancer (something like that) dont mind the fact that the version of the app says 1,21, it works pretty nice. Now deprotect the map and open it with that enhancer thing. Go to import/export tab and extract the file you want. With the same procedure you can import the file into a blank map.