needed gui triggers

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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killer1390
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Posts: 4
Joined: August 23rd, 2007, 4:14 am

needed gui triggers

Post by killer1390 »

Hi I need some triggers for a map im making.
how do you make it so when a building is created it autimaticly starts produceing units? :?
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Xantan
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Re: needed gui triggers

Post by Xantan »

unit -> issue order -> build

or is that not available? if it isnt ill look into it.
killer1390
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Posts: 4
Joined: August 23rd, 2007, 4:14 am

Re: needed gui triggers

Post by killer1390 »

I still dont quit get it!
GeorgeMots
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Re: needed gui triggers

Post by GeorgeMots »

killer1390 wrote:I still dont quit get it!
I dont understand your english!

You cant get it to work?

Or

You want someone do this for you.

PS: sorry if i made a mistake - english isn't my native language
http://slowbro.org/
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
killer1390
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Joined: August 23rd, 2007, 4:14 am

Re: needed gui triggers

Post by killer1390 »

Im new to triggers so im not verry good so i need a lot of help!
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trb92
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Re: needed gui triggers

Post by trb92 »

killer1390 wrote:Hi I need some triggers for a map im making.
how do you make it so when a building is created it autimaticly starts produceing units? :?

Code: Select all

Make Units
    Events
        Unit - A unit Finishes construction
    Conditions
        (Unit-type of (Constructed structure)) Equal to Barracks(can be changed to any unit you want)
    Actions
        Unit - Order (Constructed structure) to train/upgrade to a Footman(can also be changed to any unit your building can make)
I believe this is what you want, if not explain your problem better.
If you knew a woman who was pregnant, who had 8 kids already,
three who were deaf, two who were blind, one mentally retarded, and she had syphilis; would you recommend that she have an abortion?

Answer:
Spoiler:
If you said yes, you just killed Beethoven...
killer1390
Newcomer
Posts: 4
Joined: August 23rd, 2007, 4:14 am

Re: needed gui triggers

Post by killer1390 »

Ty so much its exactly what i wanted! :D