WMW mod, need help with units.

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Vegas
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WMW mod, need help with units.

Post by Vegas »

It doesnt matter if i make the hit points 100, 500, or 5000 for the creeps, the first hit from my tower makes the creep at 11/500 11/5000 or whatever.


my tower
hp 500/500
damage 63-63
armour 3

creep
hp 500/500
damage 1000-1000
armour 50


I just dont get it. I have tried everythin, but it seems no matter what I throw at my towers, 1 hit basically does it all.

heres a stripped down version of my map for you to try. I have switched a couple of triggers so you can attack your own spawn, build at the bottom too. http://www.sendspace.com/file/m0at2v

The name on the map is different too. Its just my alias in other places.
GhettoChild
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Re: WMW mod, need help with units.

Post by GhettoChild »

I will look at it tomorrow and see if I can see anything wrong.
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weirdone2
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Re: WMW mod, need help with units.

Post by weirdone2 »

Sounds trigger based to me. Whats the towers id? And if it has any spells their id?
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Vegas
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Re: WMW mod, need help with units.

Post by Vegas »

These are the same towers from my shop maul. The abilities are basic stun for 1/2 second, or freeze....blah blah....

In the version that I uploaded here, its without abilites, and the towers still kick ass.
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weirdone2
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Re: WMW mod, need help with units.

Post by weirdone2 »

So the tower id then?

Edit: hmm well whenever you feel like telling me the id feel free to do so. ;/
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JJ2197
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Re: WMW mod, need help with units.

Post by JJ2197 »

I think I may know the problem... 8)
I noticed the dmg is messed up the tower does 65-64.... It should be 64-65... Hope this helps :)

Hmm seems this didn't really "solve" the problem... but I seem to have managed to change the dmg... 8)
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Vegas
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Re: WMW mod, need help with units.

Post by Vegas »

I attached a map to look at :D